2024-12-15 02:05:41|Myriagame |source:minecraft skins
Overview
This module has changed the world high from -64 to -128, and adds a new type of cave generation. All of the caves are connected into a ridiculous giant cave system.
There are 5 new cave biological groups and new content in the Deep Dark biological group. It can explore 6 different biological groups, and each biological group has at least one structure."Viavir is an excellent builder"
However, ordinary Minecraft creatures will not be generated in these caves.Instead, there is a customized creature system that is very difficult compared to ordinary creatures.INFINITY CAVE designed for the later stages of the game, and introduced the Roguelike mechanism to explore and conquer caves.
Note: Due to the difficulty, it is recommended to choose a simple mode when you first play.
Biological generation system
Biology is divided into 5 different levels: ordinary, rare, rare, epic and legendary. Each organism has random statistics, and they are unique to each other.
Each creature is assigned a random auxiliary item. These items have different mechanisms and will affect the statistical data or behavior of creatures.Higher -level creatures cannot be generated immediately because players must defeat ordinary creatures and uncommon creatures in order to make progress.
INFINITY CAVE has a gradual integral system that is designed around the group, which means that if you play with your friends, they will also evolve with you in the cave.Considering this, people can get and use several different items to roll snowballs to defeat higher -level items.
When rare levels are unlocked, more customized creatures, such as magicians and alchemy warlocks, are different from ordinary creatures and are more difficult.Finally, the highest monster: bomber.The bomber can only be generated at an epic or above, and be careful when fighting.
The legendary figure has its own item bar and has a random distribution element, so this is very fatal and requires good mobility.
Configuration
/function infinity_cave: Settings displays a menu, which provides options such as disable biological generation, difficulty adjustment, and biological behavior.Because this provides difficulty, the difficulty is set to the default simple;
/Scoreboard Players Set [Player] IC.PROGression [amount] setting the user's progress stage.For example, the legend starts to generate at 1000;
/Scoreboard Objectives Setdisplay list ic.progression will display the player's progress in the tab, and players can modify them according to their needs.
thing
There are a large number of customs that can be obtained, and more items are planned in the future.Weapons and special capabilities are dropped by legendary creatures.
compatibility
This module is in the early test phase, and it may be incompatible with many world generating modules and packets that use resource packages.
gallery
Acid shield
The amethyst blade and steel tattoo ax
Better amethyst ore
Better deep and dark domain
Deep rock cave
Frozen cave
Frozen robotic ruins
Ice -column crossbow
Knuckle Trap ruins
The legendary flame skeleton
Lava cave
Melving hammer and Thunder Fud
Supersonic bow
Thunder fish fork skills
Sulfide cave
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