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English display default font (fontsfix) Minecraft

2024-12-15 02:09:22|Myriagame |source:minecraft skins

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A very simple client MOD (just install it on the client), which can set the fonts in Chinese when using English language default.

You can use it in the Modloader or Forge environment, just put the module file in the Mods folder.

You can freely share, compile and even modify and improve the module.

Under what circumstances you need this mod

Many MOD GUIs are incorrect in Chinese languages, such as forestry analyzers and GUI of camouflage kettle, and small characters displayed in the display elements in the mysterious era 3. They all have various display problems.This small MOD can repair this type of problem.

Players who think the default English font can also use this MOD.

author

Mu is Yi (version 1.2.5 and before);

Crafteverywhere (just upgrade or re -compile);

Pokemonfan (once helped update a few old versions; you can find a version of 1.4.7 ~ 1.5.2).

Known vulnerability

After switching the language type in the game, the module will fail, and it will take effect after restarting the game.

If the 4.1.0 and above versions are installed at the same time, the client may not respond when increasing the number of research points and other operations.

Module source code

 Package craft.mods.fontsfix; Import cpw.mods.fml.Client.fmlclientHandler; Import cpw.mods.fml.Common.mod; IMPO rt cpw.mods.fml.common.mod.Eventhandler; Import cpw.mods.fml.Common.mod.instance; Import cpw.mods.fml.Common.event.fostinitializationEvent; Import Network.mineCraft.Client.min.min ecraft; import network.minecraft.client.gui.fontrenderer;@MOD (modid = "fontsfix", name = "fonts fix", version = "1.1") public class mod_fontsfix {@mod.instance ("fontsfix") Public Mod_fontsfix Inst ANCE;@Mod.eventhandler Public Void Postinit (FMLPostinitialization Event){Minecraft mc = fmlclientHandler.instance (). GetClient (); mc.fontrenderer.setnicodeflag (false); mc.fontrenderer.setbidiflag (false);} }