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[LBM] Lightweight Blood Mechanics

2024-12-15 02:13:17|Myriagame |source:minecraft skins

Added new abnormal state: bleeding.Below the screen will show your current health, injury may cause bleeding.Too low health will produce negative effects such as blindness, and the health is directly dead.

You can use gauze to stop bleeding, and the health value is slowly recovered with time.The damage or attacking other creatures will leave blood on the ground, and the blood will disappear after 30 seconds.

A simple, lightweight module can add semi -realistic bleeding effects and health statistics to the game.

In the survival mode, a instrument will appear on the right side of the shortcut bar.Show your current bleeding volume.If the blood bars are full, it means that your life is safe and can fight.The dizziness effect will appear when the bleeding bars fall to a certain amount.The dizziness effect will continue until you bandage the wound with gauze and regenerate about 40% of the blood.If the bleeding bars fall to the bottom, the player will be blind and lose blood after the end.

Fatal bleeding:

Fatal bleeding is the most serious type of bleeding state.Players will trigger more than 3 hearts.The fatal bleeding lasts for the first time for 60 seconds, and then the injury will increase by 30 seconds each time again.If it is not treated quickly, this bleeding will definitely want your life.In addition, you will bleed all over the world, making your opponent easier to track you.

bleed:

General bleeding state type.Players will trigger 1.5 heart and above.Similar to fatal bleeding, the first time lasted for 60 seconds, and each injury increased by 30 seconds.Although these two bleeding techniques are the effect of potion, they cannot drink milk to remove it. Players must use gauze to remove the effect of bleeding.

gauze:

Gauze is the only way to eliminate bleeding state.Milk does not eliminate bleeding.Gauze can be stacked in 64, which takes about 6.4 seconds.The effect of bleeding after use disappears immediately.This is not enough to recover the bleeding bars.It must have a full health, and the bleeding bars will slowly return.However, this does not eliminate dizziness or blindness.The player's blood bars must be restarted at nearly half to eliminate these effects.The effect takes 30 seconds to disappear.

Blood stain:

Blood stains emit from the player's body or other injured organisms.Fatal bleeding has more blood than ordinary bleeding.These blood particles take 2:00-2:30 to disappear.Any damage to more than 1.5 hearts will cause players to flow out additional blood.The effect will increase with increased damage.

If you encounter an explosion, the effect is not so beautiful.Players' blood will spread on this land.

It should be noted that these effects are suitable for all organisms including players.

Disclaimer: Due to the number of particles it produces, this module may be very good.If your machine configuration is not good, you may need to adjust the configuration file to reduce the number of output particles.

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