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Flower MIMICS MINECRAFT

2024-12-15 02:17:39|Myriagame |source:minecraft skins

This MOD participated in Spookyjam 2023

Overview

When the player walks around at night, any flower (such as dandelion, Yumei) has a probability of 1/50 into a certain hostile creature:

While flowers become hostile creatures, they will drop lightning to the place;

The hostile creatures that change from flowers will fall more experience and items when they die, and the flowers will be generated on the ground again.

Minecraft images

Minecraft images

Configuration

Flowerismicchance: (variable into creature) The probability of the flower itself (default: 0.02, optional value: 0 ~ 1.0);

ExtraexperineonMimicdeath: The amount of experience that can be added from the flowers of flowers (default: 30);

DropextraitemsonMicdeath: Whether to allow a unique torrential table of biological applications from flowers (default: true, according to/config/flowermimics/.);

ONLYTRANSFORMMIMICSATNIGHT: Whether the flowers can only become creatures at night (default: true, otherwise it will become organisms in any case);

ResetmimicsBeForenighttime: Whether to reset all (transformed into creatures) flowers (default: true) at the sunset (day → night);

RemoveflowerBlockonmimicPawn: Whether to remove the corresponding flowers during creature (default: true);

DropLowerItemonmimicdeath: Whether to allow the creature to drop the corresponding flower when the creature is dead (default: false, it can only take effect when the DropExtraitemsonMicDeath can be enabled););

ReplaceoriginalFlowerBlockblockonmimicDeath & PlaceFlowerBlockwhereMIMICDIES:

Whether the creature is allowed to generate the corresponding type of flowers in the death position (default: true, it can only take effect when the RemoveflowerBlockblockonMIMICPAWN must be enabled, and the corresponding position must be air);

ShowlightningonmimicPawn: Lightning downstand (default: true) when the flower is transformed into creatures;

ShowlightningonflowerBlockRon: Whether the flowers are reduced when the flowers are generated on the ground (default: true);

PreventMIMIMICSONPLACACEDADBONEMEMEMEALOWRS: Whether the flowers produced by the bone meal can become a creature (default: true);

CheckformimicroundBlockRange: (can be turned into creatures) Flower detection of the block distance required by players (default: 15, optional value: 0 ~ 30, the larger detection distance will be higher for the performance of the computer);

MIMICTRANSFORMAROUNDPLAYERANGE: The flowers will turn into creatures when how much distance it is to keep with the player (default: 5, optional value: 0 ~ 30);

CheckformimicFlowersDlayinticks: MOD should detect flowers that can be transformed into creatures every time (20 tick = 1 second, default: 50, optional value: 1 ~ 3600000);

The configuration file also contains/config/flowermimics/.: You can set the transformed creature (Flower_mimics.txt)/these creatures through the text files (Flower_item_DROPS.txt) that can be dropped;

(Text) Support most of the items / creatures from other mods.

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Minecraft images

Minecraft images

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