2024-12-05 23:04:51|Myriagame |source:minecraft skins
This tutorial is [AC] agricultural technology 1.12 non -weeds and no degradation four hybrids, and a basic integration foundation is required
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List of finished products
Decomposition in each part:
Player simulator realizes the mother -based to remove the cropy hybrid branches and cutting the network.
The configuration is as follows:
The five player simulator is: (want to reduce the use of useless hybrids to connect the spikes, hybrid players can be adjusted appropriately)
The reader reader reads the NBT of the four parent -based crop racks (the surrounding crop rack is the maternity in the middle of the parent, as a hybrid position)
The player simulator at the bottom of the hybrid position realizes placing hybrids
The configuration is as follows:
[Core] Processing & recovery part
From left to right,:
Block reader read item absorber NBT (can be replaced with arbitrarily filtering items collection, such as: void box)
Item absorber:
Blacklist on the left item absorber, blacklist scion on the right item absorber
Item input port: The container below pays attention to leaving full space output (useless scion in the output of the trash can)
Upper-variable card box-proxyer
The item absorber sucks as a shelf, crop, a blacklist shelf in a trash can
Redstone Output-User-Molying Agent
user
Mo -shadow agent agent hybrid
List of variables:
break down:
Plore an NBT extractor to the integrated network, and put the block variable card of the block of the item absorber (there is a scion manual cooked pruning cutting in the item absorber)
Open the NBT extractor and find it
What needs to be extracted is Agri_Strength, Agri_gain, Agri_Growth (left -click NBT entry to select the lower right corner to put the variable card to extract) This three variable cards are the three -dimensional interjection
TIPS: See the filter bar and the item bar clearly
Open the logic programmer/portable logic programmer-string to write four variable cards:
Select 1 from the four mother -in -law shelf cubes NBT label variable card 1
Open the logic programmer-NBT.INTEGER to write the 3D number variable card of the mother-based crop
-NBT.HAS_KEY writes four variable cards with crops with crops corresponding to the four mother-based crops
The four variable cards have a crops in the position and the four mother -oriented shelves are written in the position.
The three -dimensional and mother -based crops of the hybrid scister are added to get two variable cards: the sum of the three -dimensional ears of the ears, the sum of the 3D of the mother -based crop
Write the sum of the three -dimensional harmony of the hybrid of the ears = the sum of the three -dimensional sum of the mother -based crop with the 3D and the 3D ears of the ears of the mother,
According to the position and write the four mother -based crop racks, there are crops & hybridization of the three -dimensional sum of the crop & hybrids = 3D sum of the mother -based crop // hybrid position judgment
Put in redstone output
Write
Write the sum of the three -dimensional of the mother -based crop = 30
Write a variable card with four corresponding items: the rack rake branches scissors (only used as a placement symbol, casual)
-Caris: Select the sum of the three-dimensional of the mother-based crop = 30 is-corresponding item: notes-corresponding items: Player simulator configuration of the crop rack in the hybrid position: Stealth: TRUE item transmission rate: 2
-Carial symbol: Select the sum of the three-dimensional and Put in the agent to proxy four variable cards Play in four player simulator in the four corresponding parent -based places Corresponding items: The pruning device is placed in the player simulator of the corresponding hybrid position: Finish Simple analysis: When the hybridization is successful, the hybridization of the items absorber is greater than the three -dimensional 3D of the mother -based crop. Use an iron rake shovel to go to the mother -based crop.The hybrids are connected to the Three -dimensional Sui -dimensional, and the output redstone signal breaks the hybrid number shelf to the user, and the player simulator below is reserved.The core is that the NBT nested extraction and replenishment of the item absorber is not difficult to make a judgment. As for the automatic change of thinking, it is probably that the mother -based crop is equivalent to the use of the pruning machine to use the dense -cutter to pull a container separately on the basis to make the number of judgments greater than a certain value (delayed output of the container).& Below player simulator supplement The reason for not doing is of course because of lazy (lazy If possible, there will be a video (probably? If you have an wrong or other comments in the first writing tutorial, please leave a message
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