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Rebind all the keys minecraft

2024-12-15 02:18:16|Myriagame |source:minecraft skins

This module adds the binding settings for the functions that cannot be set in the original version.

The binding settings added as follows:

Switch the debugging interface, default F3.

Switch HUD, default F1.

Switch the described person (covering the original settings), and the default is not bound (when it is not bound, use the original Ctrl+B).

Quick movement in the item bar, default shift.

Discard the entire items and default Ctrl.

The next items (covering the original settings), the default is not binding (when it is not bound, the original roller is rolled down).

The previous items (covering the original settings), the default is not binding (when it is not bound, the original roller is rolled upward).

Server player list refreshes, default F5.

Exit/turn off the menu, the default is not binding (ESC will always turn off the menu).

Re -load the block and default F3+A.

Show the physical collision box, default F3+B.

Copy the player's current position and default F3+C.

Clear the chat bar, default F3+D.

Circle in the rendering distance, default F3+F.

Show/no block boundary, default F3+G.

Advanced items, default F3+H.

Copy the square/physical data, default F3+i.

Start/stop the analyzer, default F3+L.

Switch between the bystander and the previous game mode, the default F3+N.

Switching when the loss is lost, the default F3+P.

Display the debug button binding (the settings of this module will be consistent), and the default F3+Q.

Re -load the resource package and default F3+T.

Game mode switch, default F3+F4.

The debugging collapse when pressing the key, the default F3+C.

Load the dynamic material and default F3+ S (1.20.2+ available).

Performance cake map, default F3+1 (1.20.2+ medium), F3+Shift (in the old version).

FPS and TPS charts, default F3+2 (1.20.2+), F3+Alt (in the old version).

The size and delay chart of the packet, the default F3+ 3 (1.20.2+ available).

The above -above -the -key button of F3 is essentially the settings of switching the debugging interface and the setting of each specific operation. These two parts can be set separately.

Although this module is generally compatible with AMECS, it will ignore the modified buttons they add.

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