2024-12-15 02:19:25|Myriagame |source:minecraft skins
This lightweight module adds 6 manufacturer of wands to control and use magic of creatures.

Picture provided by the author
Have you ever thought about losing the annoying sheep next to your house?Have you ever thought about making little monsters smaller?Have you ever thought of letting a pet climber follow you?Or is a burning villager soaked happily in the lava fountain next to your house?Or let your horse follow you?
This lightweight module adds 6 manufacturer of wands to control and use magic of creatures.
Time wand
It will prevent young creatures from growing up!
Can be used for small animals and small villagers.
It is not suitable for adult monsters and young monsters (such as small zombies).
It can be used again on the same monster so that it can grow normally.
Follow the wand
Will let a group of monsters follow you (like pets).
Can be used for neutral animals and villagers.
It can also be used for hostile creatures that are sooted by the wand; but they do not fight.
Horses that can be used for tame, but can only be used by players who tame them.
It can be used on Xuepu iron and puppets, but must be summoned by the player.(1.0.3 newly added)
Not suitable for tamed pets (dogs, parrots ...)
Just like the original pet, if you throw it far behind, it will be delivered by your side.
The repeated use on the same monster is not consumed-this will not reduce the durability of the wand!
Using on the same monster again will stop it to follow you.
Silent wand
It will make a monster quiet-stop it from making a sound.
Can be used for any monster-neutral or hostile.
Can be used again on the same monster to make it sound normally.
Weak wand
It will reduce the melee damage of a hostile creature to 0 and reduce its follow -up range.
Monsters with magic will not disappear.
The weak monsters will not be attacked by snow puppets and iron puppets
Biomas using magic, remote or special attacks can still kill you!
The weak zombies will continue to attack the villagers, but they will not kill them!
It does not work for BOSS and cannot be canceled.
Players will suffer temporary slowness and weakness when using it (in non -creative mode).
Monsters will leave any items that may be carried in their hands.(1.0.2 newly added)
Soothing wand
It will make the hostile monsters friendly (will not attack you or other monsters)
Monsters with magic will not disappear.
The soothing monsters will not be attacked by snow puppets and iron puppets
In a village, the comfortable monster will stay in the village like a villagers.
It does not work for BOSS and cannot be canceled.
Players will suffer temporary slowness and weakness when using it (in non -creative mode).
Sacrifice wand
It will be given to monster fireproof ability and make it permanently.
It is effective for any neutral monster (including villagers!), But it is not available for monsters with immune flames.
It can also be used to appease the hostile monsters.
Can be used again on the same monster to relieve the effect.
To use a wand, right -click to the monster with a magic wand.The number of times of each wand is limited. If it is not repaired, it will eventually be consumed.
The magic wand will be born naturally in various treasure chests as rare loot.The 1.0.2 version increases the probability of generating in the fortress.
In the creative mode, the wand can be found under the "tool" label.


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