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Custom Stars Minecraft

2024-12-15 02:20:12|Myriagame |source:minecraft skins

Brief introduction

Custom Stars -the size and quantity of the stars freely.

Need Fabric API and Cloth Config API!

This is a simple client Fabric Mod.It allows you to configure the size, number and color of the stars in the night sky.In addition, it also provides some options for the stars for the last sky.

This MOD is designed to collaborate with Modern Beta when writing. Players can use this to restore the stars in the PRE-1.3.1 version!

Configuration

You can configure the CUSTOM Stars in the Config/Customstars.json file.

The current options are:

Size/quantity of stars

Base size (default: 0.15): Basic size of the stars.

Max Star Size Multiplier (default: 0.1): maximum star size multiple.Big value will make the maximum size that the stars can reach.When setting it to 0, the size of all stars will only be the benchmark size.

Star Count (default: 1500): Number of stars.The number of stars rendered on the sky.

Star Brightness (default: 1.0): The overall brightness of the stars.

Star noise

Star Noise (default: off): Open or close the stars through noisemap.

Star Noise SEED (default: 10842): noise seeds.Seeds used by Star Noise Sampler.

Star Noise Threshold (default: 0.5): The noise threshold when placing the stars, which is large, will make the stars concentrate in smaller areas.

Star Noise Percentage (default: 50): noise percentage.Compared with the stars obtained by using the original random algorithm, the number of stars using the noise distribution position.

Star color

Star Color Type (default: Single): Single color type.There are three types, SINGLE (all stars use a color), Random (randomly allocated the color of the stars), or CUSTOM (select the color randomly in a custom list).

Single Star Color: The star color of the color type of the Single color is RGBA.

CUSTOM Star Colors: The star color list when using the color type of the Custom color.You can modify it in the configuration file, or you can modify it with Mod Menu.

moon

Moon Deadzone (default: level): Moon blind spots.Prevent stars from rendering on the moon (or around).

Moon Deadzone Shape (default: Square): The shape of the moon blind area.It can be Square (square) or circle.

Moon Deadzone Size (default: 5.0): The size of the moon blind area.

Night sky color

Red (default: 0): The proportion of red in the night sky color is 0 to 255.

Green (default: 0): The proportion of green in the night sky color is 0 to 255.

BLUE (default: 0): The proportion of blue in the night sky color is 0 to 255.

Ending sky

Size Multiplier

RED (default: 40): The proportion of red in the color of the end of the sky, the value range is 0 to 255.

Green (default: 40): The proportion of green in the color of the end of the sky, the value range is 0 to 255.

BLUE (default: 40): The proportion of blue in the color of the end of the sky with a value range of 0 to 255.

Alpha (default: 1.0): multiples of the brightness of the last sky.

Exemplary example

If you want the star in the classic Pre-1.3.1 version, please use the next value:

Base size: 0.25;

Max Star Size Multiplier: 0.25;

Other options remain default.

Gratitude

The original text is as follows:

Thanksin for providing turkish translations.