2024-12-15 02:22:28|Myriagame |source:minecraft skins
Overview
This module adds a variety of features for the game, such as thirst, endurance, sleep and temperature, etc., to improve the reality of the game's difficulty.
The module is similar to its determination, but it is more flexible than its firmness.
Warning: Since the module author has not maintained a short period of time, some of the content on this page may be outdated, please refer to it carefully.
characteristic
Thirsty
The thirst is above the hunger.Water must be supplemented by drinking water.
The behavior of thirst is similar to hunger value, thirsty is empty, and players will be hurt by thirst.
You can right -click the water source block at the same time (whether the configuration can be allowed to drink a water source block or water flow) or use the container (glass bottle, an empty kettle or bowl, etc.) to drink water to quickly replenish water.
However, if you want to avoid the effect of dehydration, you need to drink pure water.
The container that uses a furnace to heat or use the activated carbon filter filter water can get pure water.
The dehydration effect will reduce the thirsty strips faster, just like the hunger value of hunger.
body temperature
Temperature will be affected by the influence of your biological group system, the surrounding blocks and the season (only after the quiet four seasons/seasons modules).
The original armor will increase body temperature and temperature rise.Wearing wool armor will increase your resistance to low temperature, and using hardening honey armor will increase your resistance to high temperature.
If it is too cold or too hot, it will get the low temperature effect or high temperature effect, which will reduce the health like the poisoning effect until the remaining 1 point () life value.
By default, the color changes of the item bar will display the body temperature, but it can be changed to the display value or the display temperature bar (requiring the configuration file).
Sleep
Players need sleep now to work normally.If you don't sleep for a few days, your body will start fatigue.
This will lead to the reduction of the player's movement and other negative effects, and the visibility will also be affected.
You can bring the potion effect of Energized by drinking sugary drinks, which can reverse fatigue and produce positive effects.
physical strength
The physical bar is located above your thirst.Some actions now reduce your physical strength (such as running, digging blocks).
Physical strength can be supplemented by standing or lying on the bed.Sleeping can make up for physical strength.Walking instead of running can also slow down your physical consumption.
The weight of the armor will also affect your physical consumption speed.When exhausted physical strength, the physical strip will become red, and three red lightning pupa will be seen.
This is the last physical strength. After exhausting, the player will die.
Test function
As of version 3.4.4, the test function has been added to the module, which is closed by default and may be unstable or incomplete (can be opened in the configuration). There is no introduction to these functions for the time being.
Hygiene (cleanliness);
Nutrition (nutritional);
Well Being (Happiness);
MICELANEOUS.
Plan function
It may appear in future updates, but it has not yet been confirmed.
Sanity soberness
Configuration file
Each mechanism can be disabled in the configuration file.In addition, you can modify some aspects to change certain mechanisms of the game.
(Starting from version 3.1.0, some configurations are defective or damaged, but they will be repaired in future updates. This may also be applicable to the previous version.)
Packet support
You can add foods from other modules through a packet to determine what effects of food deduction of other modules or what effects are obtained.
Example: If you want to add the original steak, press the path in the packet. The creation file: Minecraft/Survive_drinks/Items/Steak.json, and paste this.
Json file content:
{"Thirs": 1, "Hydration": 1.0, "Thirsstchance": 1.0, "iSchilled": false, "ISHEATED": False, "Isenergizing": false}
According to the above templates to edit the thirst or increased thirsty, the chance of thirst can be used for other modules when eating food. JSON file format: Module ID/Survive_drinks/items/item ID.json For the potion, the json file should be pressed by the json file.Survive_drinks/Potion's path storage.
At present, it is known that the food storage room is linked to the module without editing data packets.


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