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Hammer Core/Hammer Lib) Minecraft

2024-12-15 02:24:20|Myriagame |source:minecraft skins

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Provide practical modules for many modules with practical code.

Translated from the CurseForge page:

For users (players), the core provides:

Tickslip ™-Slowing any block entity (original Slow down any time entity) can be set in the configuration file, which is very useful for the main bamboo/server maintenancer;

LAN function optimization (now moved to CUSTOM LAN PORTS);

Color light API (need for Colored Lux ​​support);

The theme background (currently only applicable to the original brewing table and furnace, other modules may include default support, such as IMPROVable Skills 3);

New pop -up text (may be interesting, but it will not appear often ...););

New game rules:

/hc_rainfall — a Boolean value rule that allows completely disabled rainfall (the default is True, that is, allowing rainfall);

/hc_fallDamageMult -the decimal game rules, you can adjust the damage multiple of all entities (defaults to 1.0), you can disable the fall damage by modifying multipleAll entities that are damaged by dropping will die;

Some instructions:

/hc_render_mod [SIZE ≤ 1024] render the module/entire game as a separate image file.The larger size will take longer and will cause more serious FPS delays.Finally, it should be noted that if the minimum side of the MC window is smaller than the size specified in the parameter, the actual size may be smaller.

For MOD producers:

Render API makes rendering faster and more effective;

Practical code makes your code shrink to no longer shrink: thread assistant, items stacking assistant, item bar assistant, Tile physical assistant, world assistant, Java Class assistant, more;

Sound API makes the playback sound easier (if you want to play any background music that is different from the original, please use Music Layer);

Packetapi (no need to use bytebuffers, now use it with nbttagcompound););

The fluid dictionary makes it easier to manage the fluid;

Fluid and item containers and matchingrs -use different attribute comparison items: MOD, items/fluids, damage (durable), NBT data tags, quantity;

Mathematical module (such as algebraic expression "5+5*5" = 30);

The smooth GUI progress bar is used for the furnace and brewing table;

Multi-Hitbox API (multiple click box API) -mat-made blocks with multiple clicks;

Multipart API -put everything on one square.It is even simpler than FORGEMULTIPART and McMultipart!(Use Hammer Microblocks to make everything seamless);

Explosion API (Explosive API) -We we need a big bang;

Shader API -make all the gorgeous and colorful flowers that do everything;

RECIPE API -we don't need Crafttweaker!(Modder API, which is easy to use)) It is not recommended to use real incense, but still can't hit CRT;

Wrench API (wrench API) -shadow don't always depend on Buildcraft;

Config API -Do not load the configuration file in a crazy way.Keep calm and use notes!Items

Book API —— Now writing books is as easy as adding blocks;

World Gen API (World Generate API) -The is easier to generate the world because it has provided you with some presets, such as ore and Retro-Gen;

World Retro Gen API (World Rebuilding API) -even allow MOD to generate ore on the generated blocks;

Chunkload API (Block loading API) -You can keep the block continuously loaded. For ordinary users, please use/hc_loadchunk (orEnter -1T represents no time limit) (for example: 1Y2M3D4H5M6T -1 year, 3 days, 3 hours, 4 minutes, 5 seconds, 6, 5 seconds););

Custom flashing (enchanting) light effect.Shins!This also allows any items to display some information, using NBT tag attributes to achieve this effect;

Common small components and UI rendering: energy bar rendering (with animation attributes), default furnace process bar, FLUIDTANK renderer with tool prompts similar to JEI (you can also connect Jei to process the fluid formula in the tank to process the formula of the fluid in the tank.Or usage), the state display box (mainly different stages of the machine); do you think it is not enough?You can check the source code on gitlab.

license:


You can use this module in the integrated package;

You can make a MOD that requires Hammercore, but you can't embed it into your MOD;

It is not allowed to publish the MOD on other websites without providing a CURSEFORGE link and the author's permission;

Do not allow this MOD (or any other module of Dragonforge Team) into your own MOD.However, the production extension is allowed, remember to say hello in advance to show politeness.

Note: The version supported by the MOD is the latest version existed in Minecraft.Don't ask for a decrease version!