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We get runns! Minecraft

2024-12-15 02:25:56|Myriagame |source:minecraft skins

Overview

This module adds a new zombie AI and mechanism:

Burning zombies will run faster;

There will be two new types of zombies (the same entity, but AI is different);

Ordinary zombies now sprint randomly, and there are more different sports modes when tracking the target;

This module is suitable for all types of corpse shells, drowning, zombie villagers and ordinary zombies;

Now drowning will also get swimming buffer and speed;

Because the zombies have become stronger, in order to maintain a balance, this module has also enhanced iron crickets and snow puppets.

Type of Zombie AI

running Man

Run towards the enemy without stopping.

Note: Young zombies cannot get this gain.

Eliminator

Gives the enemy's weakness and other effects, weaken the goal, and cause additional damage to the iron puppets.

Pedestrian

Ordinary zombies randomly rush to the target.

Types of zombies generated by specific events

Burning zombies: When zombies are burning, it will get faster speeds.

Milid zombies: When zombies are wet (rain or water crossing), it may cause slow effect.

Plords Zombies: When zombies are equipped with swords or ax, they can sprint longer and stronger.

Cavaliers Zombie: When riding a zombie horse, the speed and defense are improved (zombie horses will not be generated naturally, you need to install other modules or use commands), and you can also increase the speed and defense of other zombies around.

Effective biological enhancement

Iron puppet

It will cause AOE damage now;

Be able to repel multiple enemies;

There is higher immunity to physical damage;

The effect of immune weakness.

Snow puppet

It will cause AOE damage now;

Give the enemy's slow effect;

Can throw ice bombs and freeze a large range of enemies;

The snowball attacks of other snowpacks will allow them to restore their lives;

Snowball now only causes damage to the selected enemies.

Module operation mechanism

When zombies are generated, the module will choose a random AI:

Runner: only generated in the zombie group (the other ordinary zombie in the 5 block radius became a runner when it was generated. The larger the zombie group, the higher the chance); the higher the chance);

Pacers and Elves Zombies are generated normally;

Other characteristics

In order to make the effect closer to reality (where are the zombies in reality), the chance of generating special zombies is almost the same as that of ordinary zombies.

Zombie villagers have more opportunities to become special infections.

Some zombies will have strange movements.Qi, Qixing species (confident)

compatibility

It can be used well with all AI biological modules.

No new entity is used, which means that any module edit zombie entity can be compatible, including texture packs.

If a zombie horse generates module is installed, new types of zombies will appear.

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