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No hostiles artation campfire) Minecraft

2024-12-15 02:39:12|Myriagame |source:minecraft skins

This is a lightweight MOD. It can be seen from the name. It just adds the characteristics of the surrounding monster generation to the camp fire, and it can be configured.

In the configuration file, there are Preventhostilesradius (default value 48, minimum 1, maximum 128): The radius around the camp fire is based on square blocks, which can prevent the production of any monster in this area.(Note: If the player is too far away from the camp fire and causes the block of the camp fire to be not loaded, then the effect of the campfire prevent the effect of the monster generated, so the value of the configuration file should not be tuned too large, or let the block fire in the block load.)

For more information on the working principle and configuration item of the module, please refer to the CurseForge page.

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