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hungering darkness minecraft

2024-12-15 02:47:17|Myriagame |source:minecraft skins

Overview

Hungering Darkness is a module that is to create another kind of danger of threatening players and their world for integrating packages -darkness itself.

Simply put, staying for too long in the darkness will cause players to be hurt until they died in the darkness.

The module provides a configuration file that allows players to set all its features.

1.3.0 and later versions need Darknesslib as the front.

content

This module provides the following:

Darkness is now a danger, and it will start to consume players’s health in the area without lighting;

A built -in timer is used to control when the player starts to be damaged by darkness (when the player increases in a dark area, it is reduced when not there);

Players can configure how long it takes to start being injured, the time of each damage interval, and the amount of damage caused;

Which dimension can be configured in which dimension is harmful;

The biological group system that can be configured with darkness will hurt the player;

How many brightness levels can be configured is considered to be dark;

It can define the configuration of specific dimensions for most configuration options (so darkness can cause more damage in one dimension, cause slower damage in another dimension, etc.);

This module supports dynamic light sources and various variants through Darknesslib;

This module and game stage linkage allow players to define whether darkness will cause damage at a certain stage.

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