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"Looking at the Gate 2" open the world more real parkour is no longer like assassin's creed

2025-01-27 07:56:25|Myriagame |source:minecraft skins

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"Watch Dogs 2" announced a new video. Ubisoft emphasized in the video that this game will be ten times larger than before, and other aspects will be more excellent and wider.

Creative director Jonathan Morin introduced in a recent interview that although Ubisoft still uses the DISRUPT engine of "Watching Dogs", it has been greatly upgraded to create a more real open world.And the parkour elements in this work will no longer make people have a sense of vision of "Assassin's Creed".

"The technical team has worked very hard to improve the rendering technology and produces more realistic vision and urban landscape. Light, atomization and global special effects have also greatly improved. The new AI behavior will also bring a new level of player controlling and hacking mechanism for hacking invasion mechanisms.The improvement of the engine allows us to create a more realistic world. "

"Parkour elements are also an extension of the previous game. Players will not climb the wall around, but will move in a more natural parkour."

"We want to emphasize the attitude of" nothing impossible ", which is reflected in his action animation and smooth parkour operations. But the parkour in this work is the natural evolution of the previous work and will never adopt the" Assassin's Creed "Climbing the wall system "

"Looking at the Gate 2" is set in San Francisco in the near future, enabling the new protagonist and new hacker team to attack Blume and CTOS with Dedsec.This game will be available on the PC, PS4 and Xbox One platforms on November 15.