your current location:首页 > news>Sony explained the layoff plan: You did great but were fired

Sony explained the layoff plan: You did great but were fired

2025-01-27 07:59:30|Myriagame |source:minecraft skins

Sony had previously stated that although VR has infinite prospects, the water is too deep after all, and they can't touch the needs of everyone in Huai.Recently, Sony made a wave of layoffs on two studios that developed VR games, which triggered concerns from foreign media: how can you open people?

Last week, when Sony announced the layoffs of London and San Diego Studio, we saw the most cruel side of the game industry again.Today, layoffs are regrettable in most areas, but there are some complicated factors that make these layoffs very troublesome.

First of all, SONY gave the reason for the departure of these developers (the specifics of the specifics). The following is the reason for the layoffs given in two official statements: "London Studio has done a very good job in VR research and development, withThe first project is close to the end, it is time to plan the next VR project.Reorganize.

As for the explanation of San Diego Studio: "With the completion of the project, it is natural to review and reorganize the team according to the current and future needs. We hope that the members of the departure team have a good future to give them a good future.I express my heartfelt thanks for my contribution. "

According to English understanding, Sony London Studio can be summarized in one sentence, that is: it is great and you are fired.The statement of St. Dioto's studio is similar, but it is gone in the first half. For a developer, it is difficult to say which sounds worse.

In the case of London Studio, the developers of the entire team explore the cutting -edge game technology in the PlayStation VR Worlds. They will use five games to show that VR can achieve the role of the dynamic sensing handle like Wii Sports to Nintendo.The project will be released with Sony's PS VR helmet on October 13.But these developers, Sony recognizes that they have done excellent work, and they must have invested for a long time for these projects, but they will leave before people experience their games.

Sony did not specifically disclose any projects done by San Diego Studio, but confirmed that it was not the "American Professional Baseball League" series. The rest of the possible projects were GAAS -style games, such as "Killing Blood", or other VR projectsBecause the studio director hinted at the beginning of the year that the San Diego team was widely participated in the VR project.

It is worth noting that these measures of Sony have changed their confidence in PSVR, but what is even more disturbed is that a successful game company with a phenomenon company will abandon their employees after using it, and this is this, and this is this, and this is this.The phenomenon has always been accompanied by the gaming industry.

Sometimes layoffs may be necessary, but for a new VR platform that needs the game very well, a company with a good development host business and operating conditions, it seems that it does not seem to be so simple to make a layoff decision.Of course, layoffs can indeed save costs and help Sony make a profit, but for the game industry, if there is no employee, it is nothing, and they should have better results.