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Why is the game planning always sprayed?Looking at the data of the data about my ideals?

2025-01-27 08:02:10|Myriagame |source:minecraft skins

Recently, a Weibo from@近 -nana made the four words "game planning" fired again.

The reason is very simple. As a game art, Wu La has spit out the game planning through the early work experience. From the forwarding of 3000+ and 1000+ comments, it can be seen that this time it obviously attracted many players.Everyone also takes the opportunity to express their views.Some of them raised their hands and feet in favor, and some people urged them to look at it rationally, but no matter what, the word "game planning" did have a lot of controversy in China.

So, what does this job mean?Why can it attract so much discussion?Today we might as well talk about this topic.

(1) "Planning Planning", what is the planning?

First of all, we need to understand one thing, what exactly is the "game planning"?Maybe some people feel that this needs to be explained, and the literal understanding is not over?That's right, the content involved in this job can be expressed through four words, but the different categories contained in it represent different links of a game.

As the so -called injustice, the debt has the owner ... the game stabs the basket. If you simply throw the pot to the entire planning group, it will be unreasonable.Even if we want to spray, we have to have a clear goal.

According to industry practices, the main work of game planning is to write game background stories, formulate rules of the game, design game interaction content, calculate game formulas, and other details.Under this framework, most game companies actually have a more detailed division of labor--

解读:游戏策划总是遭喷 到底怎么回事?

A. Lord planning, responsible for the overall concept of the game and the management coordination of daily work.They usually do not engage in specific implementation work, but because they show up and point out all day, they cannot escape once a problem is scolded.

B. System planning, responsible for the interactive system of the game.A game of a game is largely related to them. If the player feels that the team system is not smooth, the equipment system has problems, and eighty or nine is their pot.

C. Numerous planning, responsible for the value design in the game, and cooperate with the system.They decided "how many blood do you hit him and how much blood he beats you", "how much blood can I add a strong pill, how much blood can I add" and other issues related to the life and death of players.In China, due to the flood of "selling value", this is also the hardest hit area that players often condemn.

D. level planning, responsible for the game's levels, scenes, monsters, AI, etc.To be honest, if the numerical planning is very conscience, but you still feel that this game is so difficult to play?It is estimated that they are in bad taste.

E. Plot planning, responsible for the text content of the game, from the plot, to the main line, the branch task, and the item props description.In this regard, domestic stand -alone machines are often sprayed with "three old plots" by players, and domestic online games ... It is estimated that the level planning is written casually.

F. Script planning, responsible for the various scripts of the game.To be honest, the function of this position is very similar to the programmer's functions. Unless there is any bug that affects the player experience, it is basically not within the attention of the player.

Regardless of domestic or foreign, game planning is roughly among the above categories. It may not necessarily correspond to one position in each classification, but a game cannot be separated from any of them during the planning research and development stage.If the "art" is responsible for the appearance of the game and the "program" is responsible for the skeleton of the game, the flesh in it is planned.

Therefore, just like your mother makes the vegetables salty, you will complain, planning to mess up the game, and the players will think of them as soon as possible.