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AR/VR virtual reality encounters difficulties: expensive is not a problem, no content is really fatal

2025-01-27 08:08:12|Myriagame |source:minecraft skins

Recently, foreign media UPLOADVR and Perkins CoIE made a survey on the future development prospects of the VR/AR industry for the VR industry.The survey of more than 650 samples included companies in the industry, technology industry, investors and VR/AR consultants in the industry.

The final survey results were unexpected.For example, in a survey of challenges encountered in the current VR/AR industry development, most of the practitioners do not think that the current equipment is expensive and the Focus market is still a niche.The problem is "no high -quality content and price limit the user experience, which affects the nearly popularity of VR/AR devices next year."

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More accurate data shows that 38%of the investigators believe that "user experience" is the reason that the current VR/AR device is accepted by more vast consumers. Only 32%believe that this problem is due to price.37%of people believe that the lack of content is the biggest problem currently facing the VR industry. 23%of people chose "consumer hesitation" and 20%of people chose "technical restrictions".

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Finally, when asked about the future of the VR/AR industry, most of the investigators agreed that "in the next two years, VR and smartphone manufacturers will shift their focus to mobile VR solutions."And "the revenue of the AR market will exceed the VR market."

It seems that the idea of ​​"content drives hardware" in the traditional game industry is still widely recognized in the VR/AR industry.