your current location:首页 > news>TGS 2016: Dark and Fantasy Peak "Sword Wind Legend Wushuang" intelligence information

TGS 2016: Dark and Fantasy Peak "Sword Wind Legend Wushuang" intelligence information

2025-01-27 08:12:15|Myriagame |source:minecraft skins

image

In this TGS, Glory President and the producer of "Sword Breeze Legend" Luma Jiu Jiu History, special media interview, for PS4 / PS3 / PS VITA action game "Sword Wind Legend Wushuang", which is scheduled to be launched on October 27th.The new series of "Wushuang" series of classic comics is answered.

"Jianfeng Legend Warriors" is the original manga "Sword Wind Legend", which is known as the dark fantasy classic of Miura, adapted from the unparalleled action game of "Sword Wind Legend".The dragon sword, experience the different bloody killing pleasure from the previous "Wushuang" series.

The first is the part of the game containing the plot. La Naga said that the game will include the "Golden Age" to the "Eagle of the Millennium Empire", which is the part 1 of the original comics to the beginning of episode 32 (editorPress: Current comics to episode 38).In addition, it is also included in the 120 -minute essence of the 280 -minute content of the 3 theatrical version. Of course, if the player wants to enjoy the action part, you can also skip it.

In the part of the action system, this time it adopts a different design that is different from the previous "Wushuang" series, which divided the measurement table into two types: "violent metering table" and "nirvana technical measurement table".At the beginning, the enemy can accumulate the schedule.After the mad metering table is full, you can launch the "mad mode" to enter the state of short -term invincible and attack power.In the madness mode, the enemy will be able to obtain the "madness" that can get the enemy's drop to accumulate the nirvana meter meter. After the collection is full, you can launch a powerful nirvana similar to the previous "unparalleled chaos dance".

According to Lagua, the reason why such a two -stage design uses such a two -stage design is to reproduce the fierce battle scene of the original.Although there is a lot of procedures that can be launched from the beginning to the state of nirvana, the power that can eventually exert is also extraordinary.Later on the stage activity, Liuma further disclosed that after launching the nirvana, you can sweep a large number of enemies in one breath and collect a large number of madness, and the nirvana measurement table will be filled again. ThereforeClean the enemy in one breath.

Some media asked when I tried the TGS experience version and felt that the role of the sideline was not great. Whether it would be strengthened in the official version. In this regard, Lagson said that in fact, the sub -weapon can be passed smoothly without using the sub -weapon at all.The secondary weapons such as the "righteous hand" that joined Ges is to reproduce the characteristics of the characters in the original and meet the needs of players' different play styles.In addition to Ges, other characters also have their own special skills.