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"Tomb Raider: Rise" 20th anniversary version of intelligence DLC duration for 1 hour

2025-01-27 08:36:20|Myriagame |source:minecraft skins

At the PAX WEST game exhibition, Crystal Power Studio, the developer of "Tomb Raider: Rise", accepted an interview with foreign media. They released the latest information of the 20th anniversary collection version.

-The production team has been creating a Claus Manor for a long time, and has invested a lot of energy in details.

-The inspiration comes from many old manor, it is broken, just like Laura did not have the opportunity to let it belong to her.

-"Blood Ties" DLC is about an hour's story mode. If you want to explore everything completely, it takes about two hours.There are many things to find, including documents worth reading.

-"Blood" is just the first step to make Crowe Manor playable.In the future, the production team wants to create more stories setting in the Caulfu Manor, more rooms and game experiences.

-Cry Crystal Power Studio has been looking for opportunities to use VR to do something related to "Tomb Raider". This time, landing on the PS4 platform is a perfect opportunity.

-VR part is the first-person perspective. It has two different sports modes: the free mode allows you to walk normally, and the comfort mode allows you to cope with it.The production team recommends that if you are not familiar with VR, it is best to try the comfort mode first.Both modes allow players to come and go in the room.

-In the cooperation endurance mode "Lara’ s Nightmare ", some parts of the estate are locked. You need to explore and find methods to defeat the small boss to unlock these areas.

-"Blood" also has the content of exploration, but not all places can enter at the beginning.

-PlayStation version and 20th anniversary collection version is important for crystal power. They hope to make the game as special as possible.

-In the endurance mode of cooperation, you appear on your own screen as Laura, while other players appear as Nadia.On the screen of other players, the role is upside down because everyone wants to play Laura.

-Atly, after the trap activation, the player team will get rid of the procrastinating effect in cooperation, and it feels like fighting alone.To make up for this, there will be a shared health.In the cooperation mode, the trap has 10 times the lethality.You can mark things in the world for partners, label resources, trap and so on.

-The production team wants to apply these additional content and the feedback of these new elements to the new game in the future.

-The puzzles that can be enlightened are inspired by "Keep Talking and Nobody Explodes", which can produce about 300-400 Q & A combinations.

-Ind except for the "blood", there is no other story DLC plan. The production team also refuses to talk about whether there are other new works of "Tomb Raider".

-The Crystal Power Studio "informal participation in" The new movie of "Tomb Raider" in 2018, they have a regular dialogue with the producer on the script problem.