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EA executives helplessly sigh: "The Edge of Mirror" is very conscience but has no commercial value

2025-01-27 08:37:50|Myriagame |source:minecraft skins

Mirrors Edge Catalyst

Laura Miele, the executive deputy general general of the EA Global Distribution Department, has publicly stated that although the reputation of "Edge of Mirror: Catalyst" is not so good, they are already very satisfied.But in fact, this satisfaction seems to be mixed with a little helplessness.Recently, the EA executive Patrick Söderlund revealed in an interview that from the perspective of developers' profits, they talked about their views on this work and future plans.

First of all, Patrick S pderlund said that as developers and publishers, they still value the profitability of the game produced, and will support more valuable independent games in the future."The games we choose to develop or distribute are all works we think we will get the attention of players.

There are thousands of independent games hanging on the Steam platform, but they usually come quietly and quietly disappear. Only a few can eventually stand out and earn profits.We hope that we can use our players and market resources, development technology, etc. to support the real valuable works, just like our previous way to treat the "UNRAVEL"."

So as an industry leader, EA has so many well -known studios, what is the significance of cooperating with mini -game developers?In this regard, Patrick S pderlund replied: "We hope that the development team inside EA can focus on the projects in their hands, but also think about how to create a new new" Battlefield "or" Titan Fall ".The series, and the task of the small development team that cooperates with us is to complete some relatively simple projects."" "

"Edge of Mirror: Catalyst" released a few months ago, in terms of reputation and benefits, does not seem to be too successful, even if EA has worked hard to cater to the needs of players.However, Patrick Slderlund said that they value the investment value of a brand more than its current performance.

"The publisher usually evaluates a game from a financial perspective: Can it make money? But if you stand in my position, as the head of a developer, there are 25 to 30 projects under the same time.Then you will consider the problem from a more macro perspective.

"Will we continue to develop a series of" Edge of Mirror "series? No one said now. But we will pay attention to feedback from players as always. Of course, I also want to sell 200,000The score on Metacritic is 9.5! But you often find that some great games will be slow. No one is watching the scenes of conscience, but those cheap works full of nonsense are in the box office.This is the entertainment industry.