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"Neil: Mechanical Age" new information PC version is almost no different from the PS4 version

2025-01-27 08:51:20|Myriagame |source:minecraft skins

"Nier: AUTOMATA" "has confirmed that it will be available on the PC platform. Recently, this new work producer Yosuke Saito interview with foreign media DualShockers, revealing the differences between the PC version and the PS4 version, and it is also rightIntroduction to the branch task and so on.

尼尔:机械纪元

"Now we are trying our best to make the two versions of" Neil: Mechanical Age "seem to be different. However, because some exclusive features on the Steam platform, such as cards, or something, we will add some special on the PC version of the gameItems and options, this is also no way. "" Yosuke Saito explained.

YOSUKE SAITO also revealed that players can clear customs without the need to do any branch tasks, and "Neil: Mechanical Age" has multiple endings.However, if the player wants to explore the world more deeply and understand the truth behind the event, it is best to finish the lines."The game also includes a lot of short and fast tasks, such as looking for specific items and then handing it over to a certain NPC.The game process will reach 25 hours, but Yosuke Saito said that according to his recent trial results, the customs clearance time is likely to be longer.

尼尔:机械纪元

The protagonist image design of this new work is unique. Yosuke Saito also explained to the origin: "At first, another producer Yoko Taro asked the heroine to wear black clothes to match the overall tone of the game. HeI even gave the details of the characters, and my requirement is that the character image must be easy to cosplay.

At present, "Neil: Mechanical Age" has made three protagonist public appearances, namely 2B, 9S and A2.However, Yosuke Saito said that at the coming Tokyo video gaming show, they will announce more than ten roles again through a preview, so stay tuned.

"Neil: Mechanical Age" will meet you in 2017. There are no plans to log in to the Xbox One and NX platforms.