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"No Man's Deep Space" really wants to optimize the difference between the difference between the differen

2025-01-27 08:58:36|Myriagame |source:minecraft skins

As a game that detonates the summer of 2016, "Unmanned Deep Space" has become the largest work on sale in Steam. 210,000 players enter the game experience at the same time on the release date. According to statistics from SteamDu Yong innovated, but the tragedy is that the peak period of this game seems to have passed. In less than half a month, it fell from the vertex.

无人深空

After half a month of release of "No Men", the number of players lost 88%of the staggering, even a rotten junk game "Alien: Colonial Army" in one month "only" ""85%, and even the player shouted that the only way to save this game was to make" Unmanned Deep Space "completely free.

The report released by foreign forum users records the number of online players who "Unmanned Deep Space". From the beginning of 210,000 people at the beginning, to about 20,000 people now, all these only passed for less than two weeks. FromAt the beginning, the explosive increase to 20,000 people now, in addition to the "Alien: Colonial Army" mentioned above, the same is true of Ubisoft's works, but "Unmanned Deep Space" is compared to the original "The whole world blockade.""It is also exaggerated. After all," The Blockbuster of the Territory "is 81%of the players who lost 81%after 2 months, so what does" Unmanned Deep Space "experience such a large user data gap?

The decline in the number of players is so fast that it is inseparable from the quality of the game.From the beginning of the sale, the game's single exploration mode has been criticized by players. Many people have been deceived by the game's screen and the promise of the developer by the game.A big cake painted.

Optimize differences, shrink the screen, monotonous gameplay, and awkward operation, and so on.However, the above problems For our lives for years or even decades, the degree of influence is like haze weather: they do not avoid taboos.The common problem in the entire video game industry, "No Human Deep Space" is of course difficult to avoid vulgarity.It really sends "Unmanned Deep Space" to an embarrassing cycle is its own goods that is not right. To put it directly, it is: dishonesty!

Players know that it has 18,446,744,073,709,551,616 planets to be tapped. However, if the exploration process of the top 10 planets is boring, the number of subsequent numbers is as meaningless as 0.Moreover, the main plot of "Unmanned Deep Space" is not excellent, and it is even more difficult to forgive that it lacks the default "multiplayer mode" of a sandbox game.It is not a veritable "sandbox game", because in this work, we can't realize the proud "multi -factor interaction" link in the sandbox game.

I believe that too many repetitive and boring ways are one of the reasons for many players to choose to leave "Unmanned Deep Space". The huge universe is not equipped with a colorful gameplay."Empty" can also save players' hearts.Coupled with the latest refund mechanism of STEAM on the PC platform, it is not difficult to understand the number of players. "No one deep space" is really "no one".