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"Torture: Two of the Monte" cause and effect system introduction without absolute goodness and evil

2025-01-27 09:08:59|Myriagame |source:minecraft skins

The new RPG work "Torment: Tides of Numenera", as the spiritual sequel of "Exotic Soul Songs", has attracted the attention of players since its announcement.However, the work is a well -known "jump king", which has been postponed from 2015 to 2017, and the production team also puts news from time to time.

At the Cologne Game Show a few days ago, COLIN MCCOMB, creative director, introduced us the causal system of this game and explained how the system played in the game.

Mccomb said: "The cause and effect system is called 'tides'. We don't want to make it a" zero and one "game. We don't want to say to you:' You are either in order or or either or notOrder, you are a bad person or a good person.

"Therefore, if you choose to do something more wise and smarter based on this, it will increase your blue tide. If you do some action or passion or creative things, then the red tide will beRaise. If you tend to fame and power, then you will get silver tide.

In order to supplement the system, they will not focus on any practical morality-it is based on your behavior, not how they are recognized."We don't want to do this: 'That's a good behavior' or 'This is a bad behavior'. We don't want to judge your behavior, we just want to track and monitor them. So you canFor example, 'This is the wrong') to build its own heritage. "The system sounds very interesting. It allows you to do a consistent behavior at the same time to save the noble prince and kill the lowly civilians.

"Torture: Tide of Monte" will be listed in the first quarter of 2017.