2025-01-27 09:37:20|Myriagame |source:minecraft skins

The CAPCOM, which is about to launch the VR version of "Resident Evil 7", does not seem to be the first developer to integrate well -known game brands with virtual reality technology.CAPCOM has made further explorations in the two aspects of "immersion experience" and "how to make players more uncomfortable".
However, why does CAPCOM, who holds many well -known IPs such as "Street Overlord" and "Rockman", choose to use the orthodox sequel to "Biochemical Crisis" to "operate"?And the developers of "Biochemical Crisis 7" take "as true as possible" as their goals, which means that it is difficult for them to rely on the production experience of the past or seek shortcuts, such as directly drawing on the scene narrative of the movie to promotegame.This is invisible to project risks.
"VR technology and horror games are a perfect match," Biochemical Crisis 7 "one of the developers of" Biochemical Crisis 7 ", who has worked in CAPCOM for 25 years, said in an interview."It's the sweetest music ""

The biggest feature of VR technology is that it can immerse people in the virtual environment. Whether this virtual environment appears in a movie, in a video game, or just simulation of a realistic scene.At present, after several "trial and error", well -known manufacturers such as HTC, Microsoft, Samsung, Sony have launched a relatively easy VR helmet, and companies such as Facebook are also trying to broaden the extension of VR technology.These helmets that look similar to the goggles can "take over" the user's visual senses, and at the same time, the users can balance the user's imitation.Gartner has predicted that the output value of the VR industry will reach $ 21 billion within four years.
Video games have always been considered a natural carrier of VR technology. Among them, the interactive experience brought by this technology can be fully excavated.However, the true senses and virtual world are still separated by a layer of paper. Many experiencers say that they are a little dizzy after using the VR helmet, and even nausea and vomiting.The symptoms of this "halo VR" are also issues that developers of the VR version of "Biochemical Crisis 7" must solve.They said at the E3 exhibition held in June: "The process of overcoming this obstacle allows us to taste the difficulty of the classic brand VRization."
Nevertheless, the VR version of Biochemical Crisis 7 is still in the media circle.The well -known game Kotaku once wrote: "The VR version of" Biochemical Crisis 7 "will make people have the nausea that is generally numb." And another game media Engadget also calls it a "sweaty, unbearable, can't help but be able to help yourself.Masterpiece of vomiting ".
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