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The Japanese mobile game market far surpasses the host market industry.

2025-01-27 09:53:43|Myriagame |source:minecraft skins

In the "JOGA Market Research Association" held in Tokyo on July 26, 2016, the Japan Online Game Association (JOGA) pointed out that although Japan is a big country of game consoles, the market size of mobile games is far greater than console games.It is completely opposite to Europe and the United States.

The figure below shows the market size ratio of Japanese -American and European console games and mobile games (blue: mobile game red: host)

Gaming engineer Kwo Hori pointed out that in 2015, the world ’s console game market was 341.7 billion yen, including 1.25.9 billion yen in the North American region in the United States and Canada, 1.87.9 billion yen in Europe, and Japan only in Japan.It is 330.2 billion yen.The opposite mobile game market, North America is 938.7 billion yen, Europe is 484.1 billion yen, and then Asia is 1.951.9 billion yen (of which Japan is 945.3 billion yen), with a total of 3 trillion 613.7 billion yen in the world slightly slightHigher than the host game market.It can be seen in the picture that the proportion of the Japanese market is exactly the opposite, and industry people can not help but worry about the future of the Japanese console game market.

Editor: Fortunately, the Japanese did not show our statistical map, otherwise I am afraid that it is basically solid.

The figure below shows the size of the world console game market in 2015 (green: European red: Japan Blue: North American yellow: others)

The picture below shows the size of the world console game market in 2015 (green: European red: Asian blue: North American yellow: Middle East white: Africa brown: Central South American Qing: Australia)