2024-12-09 18:31:54|Myriagame |source:minecraft skins
This tutorial is set by the author's setting without permission.
This tutorial will teach you how to use pineapple to power generation and tell you how to join my pineapple program.
Originally, this tutorial intends to introduce all kinds of useless but fun gameplay, but it feels too much to cut into the topic.
Yes, I wanted to write these contents and share it with everyone, but I still dragged it for a long time.Speaking of many players, do n’t you like hand grinding gemstones?I don't understand where the automated synthetic gemstone is fun, but Getsomedarius greatly said that this can save manpower.This is the same, but if you think about it, it seems that I am not a human but a wolf.
Because the content of this tutorial is an additional expansion, the mainstream process will not involve in most cases, so it is based on the player's own material.There are some materials at any time in the middle.Why suddenly feel like a marketing number
Are you ready?Grasp those red stones!
The idea of gem factory
If we want to make a fully automatic gem factory, first of all, we have to have a cool pineapple field gemstone input source, gem separation synthesis, gem decomposition, and gem synthesis.Some transmission protocols are also needed to control it.Now I will ignore the source of gem input and other materials, and directly point out the necessary modules for gem factories.
We all know the synthesis of the first round, from the rupture gem to the crystal gemstone that fails to return to the rupture gemstone, which will directly cause blockage.Therefore, the input end of the vertical tower needs to be controlled with multiple.
Automatic synthetic thinking
M3 has kinetic crystal-synthesis, we can achieve a unidirectional automatic synthesis project.I will not involve how powerful the synthesis of other mods will be, unless official uniforms will consider joining them.This process will use a lot of red stones, but the structure is not difficult. The error rate of a multi-item synthesis is much smaller than the error rate of a dual material synthesis, so it can be achieved directly using kinetic crystal-moving objects.
Please use the transmitter or thrower. In addition to the better output redstone signal, you can also let you see your synthetic recipe.In addition, if you want to find something in a large number of debris, make good use of classification cabinets.Okay, first look at the figure below, this is a finished product structure.
This smells complicated?In fact, this is a prototype I think. I am too lazy to modify it again, which will delay a lot of time to scoop pineapple.
Regarding quality, you can rest assured that this machine has made us use for a season.
At the end of the nonsense, let me talk about the principle.
The synthetic container is the throw, the thrower is empty, and the output of the redstone signal is 0.Therefore, the first moving activity moves into the first material.
The material is obtained, the output is 2, stops the moving object and extinguishes the redstone flames. The second moving object is no longer blocked by the red stone flames, and the second part of the material is input.
Obtain the second material, output signal, stop the second migration and start the third movement, push in order.
When completing the fourth input, use the piston and red stones to check whether the demand meets the demand.If it is, drive the piston, promote red stones, stop all moving objects and enable synthetic crystals.This step is to prevent the crystal from trying to plug the material inside after the intermediate synthesis is prevented.
Add an extra comparator next to the synthetic container, connect to the mid -sequel, output signal, and even red stone firebars.Add a piston in the red stone, push back the red stone back to complete the synthesis of initialization.
After doing it, I quickly realized that there are many places that can be simplified in this machine. This problem is left for players to think.
Decompose
This is an interesting story.The decomposition department only needs two materials, so we have multiple choices.
Because I originally tried to use the funnel to achieve the plans of the equal amount of input failed, the funnel puppet would occur when the delayed problem caused the input to crash, so there are not many places to give me. I made such a set of precision devices. I hope your place.It's not as crowded as me.
My method is:
Let the gemstone give priority to the container, detect a set of items after the existence of the comparator output signal, stop the migrant crystal, and continue to send a decomposition.
Use a red stone fire handlebar and a funnel and a throw to make input locks, and continue to place a comparator to access the mid -sequel on the side of the container to determine whether it is empty.When an empty position, the red stone fire handle that controls the funnel is extinguished, and the funnel is unlocked.The throwr is charged into the item, and the signal is output by the comparator to stop the control of the upper line.This process of initialization will continue to repeat.
In some specific circumstances, it may cause crash.
The principle of a bee engine?That was indeed what I thought of the bee.It can be used, and it can be assembled. Although it is bigger, it is absolutely stable and real unmanned.
You don't know what I'm talking about?Take a look at this tutorial.
Gem Synthetic Thinking
Now the gemstones are also broken down, and it is time to synthesize.The first step of synthesis is, of course, the use of the migrant crystal to distinguish whether the crystal synthesis is completed. This is mobilized.
So next?
As a special block entity, the more internal items, the easier it is to cause stuttering. A gem factory cannot run without enough funnels.So how to think about is to clear these funnels when you don't need a funnel, maybe you can limit the input and output of the funnel?Or I think it is really a great idea to add a funnel optimization of MOD, but I think I want to give myself some room for thinking to cope with something I will face, such as the new concept forbidden people.Well, my nonsense is over, let me make me simple.
If your brain is thinking about high -speed instead of being filled with redstone ... or if you still know the words of the two, let's take a look at the following things.
The gem factory is not an unpopular topic. I think it's time to show my views on the gem factory.
Gem Factory Model
Combined thinking
First determine what we need to do, simply sort out what we will do.A classic wolf proverb -blunt claws can't catch the wild deer.
Now we have a machine with a synthetic gem decomposition, a machine that breaks down and processed, and these can not care about him.Find a good place and settle what you have to do next.
Vertical Tower Thinking
A very basic and very convenient gemstone synthesis project.
As shown in the figure, the cost and manufacturing cost of the vertical tower are very low, and it does not require a lot of red stones, which also achieves the goal.
If any gem is required, you need to pull down the control lever to control the progress of synthesis, and then grab the required gems from the funnel.
But for a long time, it is easy to watch it, it is inconvenient.
Open factory thinking
Come think about what we need.Quick, effort, and humanity.
I was thinking about what would happen if I would use the crystal reconstruction of the vertical tower, and I got such a machine.
Yes, the efficiency doubles after installing the energy stimulation. The movement on the funnel can move the synthetic gemstone that has been completed in the synthetic table to the thrower. The funnel link comparator.Get gemstone move to this stage.When there is inventory in the funnel, the input is stopped to prevent excess gemstone in the funnel.
Maybe this is not what I want?After all, this composition is very inconvenient, it is just a place to save.但是既然想做宝石厂,完全不应该吝啬地,因此我觉得我还可以拥有一个更加方便并且能感受到和手磨宝石一样方便的宝石机——我只需要站着和稍作走动,而不是In order to get a material everywhere or make a long wait, or I need to wait longer for a material.
Intelligent thinking
From the vertical tower to the flow thread, it may be a bit worse.
A judgment?A new output control?Or ... a new thinking?
The above thinking is enough, and I said it just now, and should not be stingy.It's time to use Dubai -level thinking, and use golden block as a stepping stone to use some space for a comprehensive control.
So I conceived such a set of equipment.
On the basis of the previous [Open Factory Thinking], I re -conceived the needs.I merged the moving crystal of the container and moved to the migrant crystal of the next class, and was controlled by a controlled comparator.
Any any amount of items in the throw on the left -this is a judgment boundary, and the next step is to synthesize the next step after meeting your expected production needs.
Why do you do this?Gem grinding and gemstone synthesis are from low to high, and the consumption consumption is less from less.During the synthesis period, you can maintain the need for grinding and grinding and is much faster than the production from the top to the bottom, which improves your work efficiency.
The use of gem factories and hand mills can achieve the highest efficiency to complete gem synthesis.Save time planting pineapple.
After meeting the requirements of the judgment, the comparator sends a signal and stop continuing to enter the container. The red stone fire handle behind will extinguish it, and the approval of the next funnel is approved to complete the input.
When there is a cache item in the funnel, stop continuing to enter.This step is actually not important -there will be no cache under normal circumstances.
But this still does not meet the needs of "no need to move too much", isn't it?Yes, for this issue, there are several reference policies.But before that, I still finished this tail.
First add a migrant on each gem machine and bind the cache container, and then place a rune cabinet in your working area ... or other storage methods you like, and bind it over.
Then let your tail smell like this:
Yes, it is this familiar lock again.In the end, the movement on the red stone fire handle was responsible for starting this lock, so that the items in the container entered the funnel. The red stone fire handle locked the funnel. Now it adds a comparator to the funnel and a simple red stone line.
Everyone can have a favorite method that they like, and now this is my swing method:
This line should be always bright when not in use. After completing the final synthetic thread of the "Perfect Gem", this output line is activated so that the gemstone can reach your work area.You can use them conveniently at any time.
Additional chapters: Output separately?
First look at a cool digital display.
It is very beautiful, and this stuff has been done after the carried version of Minecraft launched the red stone, although it is basically controlled by a tie rod.This is just an introduction, the focus is on his control panel, not a lever, but a button.If it is controlled by a trolley, it must be manually initialized before each operation.The tie rod will only affect the speed of me playing pineapple with automatic initialization locks to complete the automatic initialization project, which can better operate this huge panel.This is a lock. After putting it into the item, each activation item will definitely be in a funnel.In a single case, it can only be used as a cool trigger, but it is different.
One of these three starts one randomly, and the other funnel will throw the items into the thrower and the one that is driven by it will leave the item in the funnel.
Leave a corridor for your gem factory. One of the walls is placed on this, and 25 are placed, corresponding to 25 gems.On the other side of the wall, use the button directly, of course, you are willing to do eight more.Now I know how to do it?Here you need to use similar principles to the digital display to distinguish the input of different gems.
You should have found that such a long distance, the initialized redstone energy has been exhausted.If you use the mid -sequel directly, it will cause the circuit to become a single action or be infinitely charged.
Therefore, set up a 5*5 platform above the red stone and then connect like this:
Be sure to use a block to charge the thrower alone next to the thrower, otherwise it may be charged for funnel!
Implement a cool separate output structure:
// Todo
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