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The capacity of the masterpiece "Shame 2" is 3-4 times that the void engine of the previous work is extremely

2025-01-27 10:09:21|Myriagame |source:minecraft skins

Recently, Sébastien Mitton, the artistic director of "Shame 2", revealed information about the visual effects, capacity, and the new features of the void engine given by the void engine by the new features given by the void engine.

"For me, the biggest challenge for making" Shame 2 "is to make the city map look dense enough, which makes people feel incredible, which is really not easy," Mitton said in an interview. "We want Karnaca to look like it looks like it is likeLike a real city, players can explore arbitrarily in it.A big challenge ""

When asked how new changes have brought about "The Void Engine), Mitton explained:" When you decide to use an engine already in the market, you are destined to suffer it.Limited. Based on the ID Tech 6 engine, we rewrite 70%of the content. This is a considerable change. It is also such a change that allows us to break through the limit from all aspects. "

Mitton cited several examples to explain this: "In the initial generation of" Shame ", due to technical restrictions and the setting of plague raging, the population in the city is very scarce, but in" Shame 2 ", players can see moreThe citizens, the market, and a large number of daily details.

"Shame 2" will be available on the three platforms of PC, PS4 and Xbox One on November 11 this year.