your current location:首页 > news>FUTUREMARK indicates that 3DMark asynchronous operations are not optimized for manufacturers

FUTUREMARK indicates that 3DMark asynchronous operations are not optimized for manufacturers

2025-01-27 10:10:19|Myriagame |source:minecraft skins

ASYNCHRONUS Compute will be one of the new graphics features that have attracted much attention in the future.We can see that more and more developers and studios will add DX12 support to the game to use this feature.

Not long ago, Futuremark released its new DX12 evaluation tool, which can fully use the characteristics of asynchronous operations.There is a option in the 3D Mark DX12 Time SPY evaluation software to choose to close or open asynchronous operations, and many players have found that AMD's GPU will perform very well under the opening of this option.

Futuremark explained this situation through the post and introduced the deployment of its asynchronous operations.In the absence of specific details, the development team stated that the use of its asynchronous operations is the same in all hardware, and there is no favoritism.

"The corresponding execution is the same as all hardware. In the evaluation, there is no special optimization situation for which manufacturer, which is to ensure that all hardware can process the same data."

FutureMark finally summarized its evaluation quite accurate, reliable and fair.