2025-01-27 10:10:57|Myriagame |source:minecraft skins
As the creative director of the new work of "God of War", Barlog can be said to be one of the most familiar to the protagonist Kui Ye.Recently, the foreign media Digital Trends conducted an exclusive interview with Barlog. He revealed some information about Kui Ye's anger and gaming freedom.

In the interview, Cory Barlog first summarized the theme of the new work of "God of War": "One of the themes of this game is the struggle of Kopos with inner monsters. In the previous work, his anger is not controlled, but in the pastIn the new work, whether when he is bringing a child or when he is hopping, he must close the monster in his heart in the cage. "
So is "controlling Kui Ye's anger" itself is part of the game experience? In this regard, Barlog made a positive answer: "Players can see a 'Angry Bar in the game interface.It will be full, and this is also the intuitive expression of Kui Ye's battle status. "Barlog also added that if the player accidentally controls Kui Ye's temper, it doesn't matter, because the player still has complete control over Kui Ye.However, if the player is too greedy and always wants Kui Ye to get angry, then the situation is likely to get out of control.In short, there are many possibilities in the new work of "God of War, and players need to explore well.

The new work of the "God of War" announced at the current E3 exhibition includes the fragment of Kui Ye's experience value.Barlog said that the new work of "God of War" will adopt a completely new process system."What is Kui Ye, what is the relationship between Kui Ye and his son, the equipment and dress style of Kui Ye and his son will be calculated by players. At that time, players will think, hey, this is a one belonging to meThe game.
Earlier news said that the new work of "God of War" is not a linear game work. Although the volume of the game is not small, it is not open in the world.Even so, developers hope to give players a full space."We hope to give the right to players as much as possible to give players a sense of immersive." Barlog said.
If you are a living game enthusiast, then the new work of "God of War" is likely not your dish.Barlog said in an interview that the element of survival elements is not the focus of the new work of "God of War". The "battle of survival" of Kui Ye and his son is not just as simple as surviving the world of monsters and God.
Sony has not yet given the new work on "God of War", but it is certain that its issuance time will not be later than at the end of 2017.
 
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