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Multi -picture enters all -round drama Passion of NetEase mobile game MMO masterpiece "Eternal Civilization"

2025-01-27 10:12:16|Myriagame |source:minecraft skins

The magnificent and delicate game screen has made the NetEase multi -civilized team MMO mobile game "Eternal Civilization", which has won the favorite and expectations of many players.But what the player does not know is that in order to present the most perfect picture quality performance, "Eternal Civilization" not only sets high standards of art design specifications, but also uses a large number of end -game rendering technology that has been aheadThe visual expressiveness is comparable to the first -class level of top -generation consoles!

Figure 1: "Eternal Civilization" Egypt

Real time photos of multi -light sources, HDR technology is perfectly implanted

The actual performance of the 3D model in the game depends on two aspects: one is the design accuracy of the model itself, and the other is the lighting system in the game -the irradiation of different light sources, which can make the display effect of the character model and scene material.To this end, "Eternal Civilization" uses the world's first multi -light real -time solid -time system, and builds a set of mixed light models including environmental light, parallel light, point light, and self -light.With the support of HDR's high dynamic range color technology, the realistic dynamic game screen presented in "Eternal Civilization" is enough to be true and false!

Figure 2: "Eternal Civilization" multi -light source real time photos

The next generation game scene, day and night, rain and rain naturally alternate

A thunderbolt in the sky, the rain crackled down, a circle of ripples in the pond ... This is the most common scene of life, but it is also the show of the excellent picture effect of "Eternal Civilization": the PBR effect comparable to the top hosting game,"Eternal Civilization" has designed a sense of real distortion for the separation of the bottom and water surface, and then perfectly presents the ripples of the water surface and the stimulation of the bottom.In addition, "Eternal Civilization" also designed a variety of weather effects such as sunny, fog, snow, and naturally alternated daily, day and night. The changes and changes in the scene produced by this are all submitted to the system for real -time operations.

Figure 3: "Eternal Civilization" changes day and night day and night

PBR physical rendering, comprehensive application of the method line map

As one of the second -generation standards, PBR physical rendering technology is not only used by the "Eternal Civilization" to support the performance of the weather system, but also is widely used in the structure of terrain, scenes, and even character models.In order to further show the performance of the 3D game, "Eternal Civilization" also cooperates with the PBR to use the full -line sticker to show the details of the model and scene: on the surface of the model and scene buildingLine and the direction of the method line through the RGB color channel, so that the 3D surface with a lower degree of details and the precise light direction and reflection effect of high details!

Figure 4: "Eternal Civilization" method line texture, PBR material