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Without Sony PS1, there is no "alloy equipment"!Koshima Hoshova exposes secrets

2025-01-27 10:24:06|Myriagame |source:minecraft skins

Koshima Hoshova said at this year's developer meeting that in 1990, the "Alloy Equipment" series was basically set as a 2D game. Until the appearance of PS1, the fancy polygonal ability broke the situation.

"I did 1 and 2 of" Alloy Equipment ". At that time, this series had been completed for me. I started to work with other adventure games," Saido Kojima said."At that time," Metal Equipment "was intended to be a collection -style game," he explained.The original idea was that players need to hide, and then the perspective can change.However, "we didn't have 3D polygon at that time, and we could only 2D. Therefore, I had no choice for" Alloy Equipment ", and we could only use the game design to achieve the goal."

After "Alloy Equipment 2" in 1990, Koshima Haofu began to make other games until he heard that some new technologies appeared."When I was making other adventure games, I heard the news that the new hardware created by Sony was announced. The most impressive thing is that you will be able to make real -time polygon."

Using the ability of 3D to create games, Xiaoshimao will return to "Metal Equipment": "For me," Alloy Equipment "has ended as the series, but I think I can do something, and I want to use real -time polygonal production.The content of the content.

"Thank you PlayStation so that" Alloy Equipment "can exist. PlayStation has made" Alloy Equipment "possible."