2025-01-27 10:34:45|Myriagame |source:minecraft skins

Today is a big day for Overwatch. First, Blizzard officially introduced a new character Anna for PTR, and it was a new balance patch on PTR.In this patch, Blizzard tried to modify the balance of a large number of characters, let's take a look.
Introduction to balance adjustment:
Overall adjustment: Self -treatment can now help characters can be used for big moves, and it is precise
Fortress: increased by 10% of the big move energy consumption
D.VA: The cooling time of the defensive matrix is reduced from 10 seconds to 1 second, but it takes 10 seconds to introduce a energy tank for this skill to fully charge energy. Activating the defense matrix requires the energy tank.Last 4 seconds.The defensive matrix is now considered a secondary weapon, and the default key is adjusted to the right mouse button. Players can adjust the menu to the control menu
The energy consumption required for the self -destruction of the big move is reduced by 15%, and the explosion delay is reduced from 4 seconds to 3 seconds, and it will not cause any damage to the skill of the skill.
Luxio: The consumption of the big recreation barrier is 10% enhanced by 10%
McRe: Patients with left -wheels can still cause completely harm to the enemy at a long distance. Only at the limit distance can the damage be reduced
Angel: The injury increase effect of the angel's stick increases from 30%to 50%. The injury increase effect of multiple angels will not be superimposed
The consumption of the big move increases by 30%, but it will not hinder players to move when applying skills, and the guardian angel skills will be reset immediately after the big move is used.
Road fighter: Big trick chicken flying dog jump can consume 45% increased by 45%
Soldier No. 76: The first four -round non -scattering effect of the heavy pulse rifle will recover instead of instant recovery after stopping the shooting
Tactical eyepiece consumption consumption increases by 10%
Zen Yata: The basic armor increases by 50, now it is 50 blood volume+150 armor
Harmony and chaotic skills have increased from 30 to 120
After the big move is activated, Zen Yata moves doubled, and the blood recovery effect increases from 200/second to 300/second
It should be noted that these modifications are just the patch in the PTR, not the patch of the formal server.
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