2025-01-27 10:40:17|Myriagame |source:minecraft skins

Obviously the game giant
Last month's Los Angeles E3 game exhibition, Sony and Microsoft, the two major game giants, attracted many focus as always.The two major console manufacturers have both updated their game consoles (officially announced that the time has not been determined), and both supports native 4K and virtual reality (VR) games.In contrast, Nintendo, one of the three major game console manufacturers, has a lot of dim light. At the exhibition, only the new version of the game "The Legend of Zelda".
The original three -point world situation in the game console seemed to be becoming the double heroes of Sony and Microsoft.Although Nintendo's game console Wii U was sold on sale in 2012. The Sony PS 4 and Microsoft Xbox One have been sold earlier for a whole year, but the sales volume for three and a half years for three years and a half is only 13 million units.VGChartz's data shows that Sony's PS 4 sales have been on the market for two and a half years, sales have exceeded 40 million, and Xbox One also sold 21 million units.
The global sales of the Sony PS 4 and Microsoft Xbox One have even contrast the loneliness of serving as Paradise; however, Nintendo's sales performance has been weak for several years.In fiscal 2015, Nintendo's revenue fell by 8%year -on -year, and the profit decreased significantly by 60.6%.Throughout fiscal 2015, the sales of Wii U continued to decline to 3.26 million units.Although Nintendo is very urgent to need a new game console to drive growth, the new version of the Wii U game console codenamed NX has jumped the ticket again, and it will not be officially released until March next year.
This means that Nintendo will miss the entire Christmas shopping season, which is of great significance to game console manufacturers.Although Nintendo's high -level hints that the new host has new features, from the recent remarks of this company's senior management, next year's new Wii U new host will almost definitely not support VR.In contrast to Sony and Microsoft's actively embrace VR, Nintendo does not seem to have a cold for VR that the game market is stir -fry.
The father of Mario does not catch a cold
Known as the "Father of Mario" Nintendo's soul figure Miyamoto Miyamoto explained the reasons for the new version of the Wii U at the annual shareholders' meeting last week.His subsequent words made people speculate that this technology is not a VR that Sony and Microsoft are currently in the game field.
Miyamoto expressed his different views when talking about the VR boom."We have been paying attention to this technology, but we should also pay attention to whether (VR) is suitable for us to design the console products for long -term use. Considering the feeling of our parents wearing a VR eye mask." He then expressed that immersive technology such as VR and other immersive technologyUsing concerns in gaming experience.
This position and Nintendo US President Reggie Aime have basically been the same before, and the latter previously stated that Nintendo hopes to ensure that his content will be launched after the mainstream of the public.If VR will become the mainstream of the market in the future, Nintendo will also launch such products, but there are too few user groups in VR at this stage.
Obviously, Nintendo is not very optimistic about the current VR market.Although Sony, Microsoft, Facebook and HTC are all investing in the VR field, VR devices still cannot solve the problem of dizziness and nausea, and are only suitable for a short game experience.More importantly, the impact of VR equipment on children's health has not yet been verified.Children and children are an important user group for Nintendo Games.
The failure of the quasi -VR device VB
However, Nintendo's history is not a conservative manufacturer.Instead, in terms of exploring the combination of new technologies such as VR and 3D, Nintendo has repeatedly walked at the forefront of the industry.As early as 1995, Nintendo once released a quasi -VR device -Virtual Boy with 3D effects, and took the lead in introducing the invading experience into the game console.In 2011, Nintendo launched a naked 3D game handheld 3DS.
However, unlike 3DS global sales of 60 million units, virtual boys are the most failed products in Nintendo's history.This earliest quasi -VR game console was announced in less than half a year before it was announced, which has also become the shortest product of Nintendo.Ping announced his retreat.It is worth mentioning that Yokoi Junping is also one of the creators of the "Mario" game, and is the instructor of Miyamoto in Nintendo; the failure of a virtual boy may also be the reason why Miyamoto Mao has a wait -and -see attitude towards VR.
Strictly speaking, virtual boys are not VR devices in the current sense.This product does not have the current head tracking technology and low field of vision of VR equipment. It is more like a 3D eye mask with display screens on the table. Users even need to be forced to bow their heads to play games with eye masks.Such equipment cannot be recognized by market, and it is reasonable.
Oculus's founder, Palmer Luckey, believes that Nintendo virtual boy is not a VR device at all, and even criticized this product as "shame" in VR history, which has a negative impact on the development of the VR industry.However, Lacch also emphasized that virtual boys were a device 20 years ago, and the technology at that time was completely mature.Miss the next air in conservative?
In contrast to Nintendo's inadequate for VR, Sony and Microsoft have invested great enthusiasm for the combination of VR and game consoles.The upgraded version of Sony PS 4 NEO and Microsoft's Xbox upgraded version of Scorpio will support native 4K and VR games.In addition, Sony's VR game helmet PS VR is about to go on sale before the shopping season at the end of the year in October this year.The Sony PS VR is also the lowest price in the current three mainstream VR eye masks. The starting price of $ 399 is far lower than the $ 599 and HTC Vive $ 799 of Oculus Rift.
Although the VR market is currently not yet popular and is still in the elementary stage, the future market prospects are still optimistic.The market research company SuperDate predicts that the VR market will reach US $ 40.26 billion by 2020.In the current VR market, Sony and Facebook have built a complete ecological platform, occupying an obvious first -mover advantage.Sony currently has more than 40 PS VR games. With a lower price and 40 million PS 4 user space, Superdate expects that Sony can occupy 69%of the VR eye mask market this year.
Although Microsoft has not released its own VR eye mask, it has not announced similar plans.However, Facebook's Oculus and HTC Vive are based on PC games, which cannot be separated from high -end PC hardware support.Moreover, after Microsoft's Xbox Scorpio supports VR games, if Microsoft is willing to seek partners, the number of users can also attract other VR eye masks to develop equipment for Xbox.
Why did he dare to lead the industry trend in the past twenty years ago and create an immature quasi -VR equipment. Now that the VR boom has risen, it has taken a wait -and -see attitude? Perhaps the deep reason is that Nintendo's current strength in the game console market is currently in the game console market.It is obviously not as good as Sony and Microsoft.After being gradually opened up by Sony and Microsoft, Nintendo hopes to put his attention more on the public market to ensure that you can get enough sales after the launch of your products to ensure his financial performance.
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