2025-01-27 11:07:44|Myriagame |source:minecraft skins
Before and after E3, whether it is the hardware, game accessories, or the new lineup, it has attracted strong attention from players, but one of the extremely important items will even change the current game platform pattern and the change of player game experience.Cross -platform multi -platform multi -platform interconnection.And this change has been developing rapidly. The latest developments on multi -platform online are introduced below.

The interoperability of Xboxone and Win 10 and PC
This is currently the most mature cross -platform online mode. Among them, the Xbox Play Anywhere program is to further promote the interconnection of the Xbox One and Win10.Cross -platform online problem.
In addition to the interoperability between Xbox One and Win10, non -win10 games, PC games on Steam can also be online with Xbox One. "Rocket Alliance" is the best example.The lineup of Xbox Play Anywhere is currently limited to Microsoft's first -party game. More third -party games will still land on Steam, Origin and other platforms. It is limited to WIN10 XBOXONE and PC cross -platform online.In order to thoroughly open the host and PC.There are currently rumors that EA and Microsoft have been discussing cross -platform online services for EA Access members to provide Xboxone and Origin.
The existing console and the upgrade version of the host interoperability
After Microsoft confirmed that the existing Xboxone and Xboxone S can be connected to the "Scorpio Scorpio" upgrade version, Sony also confirmed today (June 23) that PS4 and PS4 NEO belong to the PS4 platform, and the two models are on the Internet.There is no difference in service.In the future, several hosts on the same platform of Microsoft and Sony are software and connected.There is no problem that the update cannot be online, which is also a new highlight of cross -platform online development.
The entire platform of crossing Xboxone PS4 PC interoperability
Breaking through the barriers of all platforms, the entire platform online promoted by Microsoft is naturally the most difficult step in cross -platform online, but it is not that the developer responds.Today "Tekken 7" producer Harada Hiro publicly stated that they intend to allow "Iron Fist 7" to support Xboxone, PS4 and PC jointly online, and said that the development difficulty of the entire platform is not as great as imagined, but there are still some details.The problem needs to be solved. The most important thing is how to avoid PC cheating affect the experience of host players.And this is one of the most worried issues that the host and the PC are worried about.
With the gradual popularization of cross -platform online and being accepted by the majority of players, the future platform barriers will also be slowly broken, and this will also be an irreversible development direction.
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