2025-01-27 11:20:01|Myriagame |source:minecraft skins
In this E3 exhibition, Square Enix exhibited the E3 experience version of the PS4 / Xbox One role -playing game "Final Fantasy 15" developed by its development, allowing players to experience the impact of the battle with the huge summoned beast "Titan".Director of the game, Tian Yanduan, and the director Ye Wuzhi, also accepted interviews with media such as GNN, to share information such as game content, development progress and cross -media marketing promotion projects for players for reference.
Because the exhibition is based on the theme of fighting with Titan, when asked if there will be other battles such as such a scale in the game, Tian Yingduan said that there are indeed other large -scale battles, but there are not many quantities.EssenceBecause the summoned beast this time is closely related to the plot, there may not be as many players imagined, but each summoning beast will have a great impact.
When the summoning beast appears, it is not so hostile to the protagonist as it is better to verify whether the protagonist is eligible to control their power through testing, and the test of Titan is fighting, and Livatin is almost the same.But not all summoned beasts are tested by fighting.
For the first time to introduce high -action combat gameplay in this pass, whether it will cause the threshold for some players to enter, Tian Yuan Duan emphasized that the goal of this "Final Fantasy 15" is to meet the series of veteran players at the same time and unsatisfactory contact with unprepared contact with unprepared contact.New players who have passed, but he knows that a mode is impossible to satisfy all people, so many modes are prepared in the game. Among them, there are "simple mode" designed by players who are not good at control.Enjoy fighting fun.In addition, there is a "waiting mode" allowing players to suspend time in instant battles, carefully examine the situation of war and thinking about the next step.These are the modes designed by players who are not good at manipulation.
When asked about the specific improvement of the E3 experience version compared to the previous version, Tian Yingduan said that the version of this version is actually the same specifications as the final scheduled product version, but for the sake of displaySpecial cutting parts and preset parameters allow visitors to try it. The performance of the product version is roughly.The previous "EPISODE DUSCAE" was only the early Alpha version, and "Platinum Demo" was a special display version of the technology used in display games, which were quite different from the product version.
As for whether it will push a wave of experiential version before the game is officially launched, Tian Yingduan said with a smile that the production team is doing it all the best to complete the product version. There is no extra manpower to make another experience version. After allThe experience version of the experience version is not small.Therefore, I hope that the media present can help to promote, so that everyone will want to buy (laugh).Of course, after the product version is completed, if you have enough manpower, you may consider making a new experience version.
Regarding the specific improvement of those comments from the previous experiential version, Tian Yuan Duan said that the main improvement part of the "Episode Duscae" was released after the release of "EPISODE DUSCAE", and the "waiting mode" was added."Platinum Demo" is that the operation of the player's reaction of the camera viewpoint is easy to dizzy, and this part of the product version will improve.
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