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[1.20] Several diesel, immersive engineering, AD_ASTAR linkage KJS formula [TFMG] mechanical power to this shit mountain

2024-12-09 18:32:12|Myriagame |source:minecraft skins

The fluid tag tag cannot be displayed correctly on Jei, but the JSON file after my output is normal

I don't know if it is my problem. This MOD fractional tower formula is invalid to add fluid tags!Must be written one by one!

New KJS with a grammar is 1.20+

The first is that the fluid TAG and division are for insurance.

 serverEvents.tags ('Fluid', event => {

Event.add ('Forge: Crude_oil', 'TFMG: Crude_oil_fluid'),

Event.add ('Forge: Crude_oil', 'TFMG: Crude_oil'),

Event.add ('Forge: Crude_oil', 'TFMG: Flowing_CRUDE_IL_FLUID'),

Event.add ('Forge: Crude_oil', 'TFMG: Flowing_crude_oil'),

Event.add ('Forge: Crude_oil', 'CreateDieSelgenteors: CRUDE_OIL'),

Event.add ('Forge: Crude_oil', 'CreateDieSelgenteors: Flowing_crude_oil'),

Event.add ('Forge: BUCKETS/CRUDE_IL', 'CreateDieSelgenerators: Crude_oil_bucket')))

Event.add ('Forge: Buckets/BiodieSel', 'CreateDieSelgenerators: BiodieSel_Bucket'))

Event.add ('Forge: BUCKETS/DIESEL', 'CreateDieSelgenteors: DIESEL_BUCKET'))

Event.add ('Forge: Buckets/Gasoline_oil', 'CreateDieSelgenters: Gasoline_bucket'))

Event.add ('Forge: BUCKETS/PLANT_IL', 'CreateDieSelgenerateors: Plant_oil_bucket')

Event.add ('Forge: Buckets/Ethanol', 'CreateDieSelgenteors: Ethanol_bucket'))

Event.add ('Forge: BUCKETS/Ethanol', 'Immersivengineering: Ethanol_bucket')

Event.add ('Forge: Buckets/Ethanol', 'CereateAdition: BIOEThanol_bucket') Event.add ('Forge: Buckets/Creosote', 'TFMG: Creosote_ bucket ')

Event.add ('Forge: Buckets/Creosote', 'Immersivengineering: Creosote_bucket')

Event.add ('Forge: Buckets/Plant_oil', 'CreateAdition: SEED_IL_BUCKET')

Event.add ('Forge: Creosote', 'ImmersiveNGINEERING: Flowing_creosote'))

Event.add ('Forge: Creosote', 'TFMG: Flowing_CROSOTE')

Event.add ('Forge: Plant_oil', 'Immersivengineering: Flowing_plantoil')

Event.add ('Forge: Plant_oil', 'CreateDieSelgenteors: Flowing_plant_oil')

Event.add ('Forge: Plant_oil', 'TFMG: Flowing_plant_oil')

Event.add ('Forge: Plant_oil', 'EREATEADDITION: FLOWING_SEED_))

Event.add ('Forge: Biodiesel', 'CreateDieSelgenters: Flowing_biodieSel'))))

Event.add ('Forge: Biodiesel', 'Immersivengineering: Flowing_biodieSel'))

Event.add ('Forge: Creosote', 'ImmersiveNGINEERING: CREOSOTE')

Event.add ('Forge: Creosote', 'TFMG: Creosote')

Event.add ('Forge: Plant_oil', 'Immersivengineering: Plantoil')

Event.add ('Forge: Plant_oil', 'CreateDieSelgenteors: Plant_oil')

Event.add ('Forge: Plant_oil', 'TFMG: Plant_oil') event.add ('Forge: Plant_oil', 'EREATADDITION: SEED_IL')

Event.add ('Forge: Biodieseel', 'CreateDieSelgenters: Biodiesel')

Event.add ('Forge: Biodiesel', 'Immersivengineering: Biodiesel')

Event.add ('Forge: Diesel', 'TFMG: DIESEL'),

Event.add ('Forge: Diesel', 'TFMG: Flowing_diesel'),

Event.add ('Forge: Fuel', 'TFMG: DIESEL'),

Event.add ('Forge: Fuel', 'TFMG: Flowing_diesel'),

Event.add ('Forge: Gasoline', 'TFMG: Gasoline'),

Event.add ('Forge: Gasoline', 'TFMG: Flowing_gasoline'),

Event.add ('Forge: Fuel', 'TFMG: Gasoline'),

Event.add ('Forge: Fuel', 'TFMG: Flowing_gasoline')

Event.add ('Forge: Crude_oil', 'Ad_ASTRA: Oil'),

Event.add ('Forge: Crude_oil', 'Ad_astra: Flowing_oil'),

Event.add ('Forge: buckets/crude_oil', 'ad_astra: Oil_bucket')

})

ServerEvents.tags ('item', event => {{

Event.add ('Forge: Crude_oil', 'TFMG: Crude_oil_fluid'),

Event.add ('Forge: Crude_oil', 'TFMG: Crude_oil'),

Event.add ('Forge: Crude_oil', 'TFMG: Flowing_CRUDE_IL_FLUID'),

Event.add ('Forge: Crude_oil', 'TFMG: Flowing_crude_oil'), Event.add ('Forge: Crude_oil', 'CreateDieSelgenteors: Crude_oil')

Event.add ('Forge: Crude_oil', 'CreateDieSelgenteors: Flowing_crude_oil'),

Event.add ('Forge: BUCKETS/CRUDE_IL', 'CreateDieSelgenerators: Crude_oil_bucket')))

Event.add ('Forge: Buckets/BiodieSel', 'CreateDieSelgenerators: BiodieSel_Bucket'))

Event.add ('Forge: BUCKETS/DIESEL', 'CreateDieSelgenteors: DIESEL_BUCKET'))

Event.add ('Forge: Buckets/Gasoline_oil', 'CreateDieSelgenters: Gasoline_bucket'))

Event.add ('Forge: BUCKETS/PLANT_IL', 'CreateDieSelgenerateors: Plant_oil_bucket')

Event.add ('Forge: Buckets/Ethanol', 'CreateDieSelgenteors: Ethanol_bucket'))

Event.add ('Forge: BUCKETS/Ethanol', 'Immersivengineering: Ethanol_bucket')

Event.add ('Forge: Buckets/Ethanol', 'CereateAdition: BIOETHANOL_BUCKET')

Event.add ('Forge: buckets/creosote', 'tfmg: creosote_bucket')

Event.add ('Forge: Buckets/Creosote', 'Immersivengineering: Creosote_bucket')

Event.add ('Forge: Buckets/Plant_oil', 'EREATEADDITION: SEED_BUCKET')

Event.add ('Forge: Creosote', 'ImmersiveNGINEERING: Flowing_creosote'))

Event.add ('Forge: Creosote', 'TFMG: Flowing_CROSOTE')

Event.add ('Forge: Plant_oil', 'Immersivengineering: Flowing_plantoil')

Event.add ('Forge: Plant_oil', 'CreateDieSelgenteors: Flowing_plant_oil') event.add ('Forge: Plant_oil', 'TFMG: Flow_plant_oil')

Event.add ('Forge: Plant_oil', 'CereateADITION: Flowing_seed_oil')

Event.add ('Forge: Biodiesel', 'CreateDieSelgenters: Flowing_biodieSel'))))

Event.add ('Forge: Biodiesel', 'Immersivengineering: Flowing_biodieSel'))

Event.add ('Forge: Creosote', 'ImmersiveNGINEERING: CREOSOTE')

Event.add ('Forge: Creosote', 'TFMG: Creosote')

Event.add ('Forge: Plant_oil', 'Immersivengineering: Plantoil')

Event.add ('Forge: Plant_oil', 'CreateDieSelgenteors: Plant_oil')

Event.add ('Forge: Plant_oil', 'TFMG: Plant_oil')

Event.add ('Forge: Plant_oil', 'EREATEADDITION: SEED_IL')

Event.add ('Forge: Biodieseel', 'CreateDieSelgenters: Biodiesel')

Event.add ('Forge: Biodiesel', 'Immersivengineering: Biodiesel')

Event.add ('Forge: Diesel', 'TFMG: DIESEL'),

Event.add ('Forge: Diesel', 'TFMG: Flowing_diesel'),

Event.add ('Forge: Fuel', 'TFMG: DIESEL'),

Event.add ('Forge: Fuel', 'TFMG: Flowing_diesel'),

Event.add ('Forge: Gasoline', 'TFMG: Gasoline'),

Event.add ('Forge: Gasoline', 'TFMG: Flowing_gasoline'),

Event.add ('Forge: Fuel', 'TFMG: Gasoline'),

Event.add ('Forge: Fuel', 'TFMG: Flowing_gasoline') event.add ('Forge: Crude_oil', 'Ad_ASTRA: Oil'),

Event.add ('Forge: Crude_oil', 'Ad_astra: Flowing_oil'),

Event.add ('Forge: buckets/crude_oil', 'ad_astra: Oil_bucket')

})

ServerEvents.tags ('block', event => {

Event.add ('Forge: Crude_oil', 'TFMG: Crude_oil_fluid'),

Event.add ('Forge: Crude_oil', 'TFMG: Crude_oil'),

Event.add ('Forge: Crude_oil', 'TFMG: Flowing_CRUDE_IL_FLUID'),

Event.add ('Forge: Crude_oil', 'TFMG: Flowing_crude_oil'),

Event.add ('Forge: Crude_oil', 'CreateDieSelgenteors: CRUDE_OIL'),

Event.add ('Forge: Crude_oil', 'CreateDieSelgenteors: Flowing_crude_oil'),

Event.add ('Forge: BUCKETS/CRUDE_IL', 'CreateDieSelgenerators: Crude_oil_bucket')))

Event.add ('Forge: Buckets/BiodieSel', 'CreateDieSelgenerators: BiodieSel_Bucket'))

Event.add ('Forge: BUCKETS/DIESEL', 'CreateDieSelgenteors: DIESEL_BUCKET'))

Event.add ('Forge: Buckets/Gasoline_oil', 'CreateDieSelgenters: Gasoline_bucket'))

Event.add ('Forge: BUCKETS/PLANT_IL', 'CreateDieSelgenerateors: Plant_oil_bucket')

Event.add ('Forge: Buckets/Ethanol', 'CreateDieSelgenteors: Ethanol_bucket'))

Event.add ('Forge: BUCKETS/Ethanol', 'Immersivengineering: Ethanol_bucket')

Event.add ('Forge: Buckets/Ethanol', 'CereateAdition: BIOEThanol_bucket') Event.add ('Forge: Buckets/Creosote', 'TFMG: Creosote_bu CKET ')

Event.add ('Forge: Buckets/Creosote', 'Immersivengineering: Creosote_bucket')

Event.add ('Forge: Buckets/Plant_oil', 'CreateAdition: SEED_IL_BUCKET')

Event.add ('Forge: Creosote', 'ImmersiveNGINEERING: Flowing_creosote'))

Event.add ('Forge: Creosote', 'TFMG: Flowing_CROSOTE')

Event.add ('Forge: Plant_oil', 'Immersivengineering: Flowing_plantoil')

Event.add ('Forge: Plant_oil', 'CreateDieSelgenteors: Flowing_plant_oil')

Event.add ('Forge: Plant_oil', 'TFMG: Flowing_plant_oil')

Event.add ('Forge: Plant_oil', 'CereateADITION: Flowing_seed_oil')

Event.add ('Forge: Biodiesel', 'CreateDieSelgenters: Flowing_biodieSel'))))

Event.add ('Forge: Biodiesel', 'Immersivengineering: Flowing_biodieSel'))

Event.add ('Forge: Creosote', 'ImmersiveNGINEERING: CREOSOTE')

Event.add ('Forge: Creosote', 'TFMG: Creosote')

Event.add ('Forge: Plant_oil', 'Immersivengineering: Plantoil')

Event.add ('Forge: Plant_oil', 'CreateDieSelgenteors: Plant_oil')

Event.add ('Forge: Plant_oil', 'TFMG: Plant_oil')

Event.add ('Forge: Plant_oil', 'CereateADITION: SEED_IL')

Event.add ('Forge: BiodieSel', 'CreateDieSelgenters: Biodiesel') Event.add ('Forge: BiodieSel', 'Immersivengineering: Biodiesel')

Event.add ('Forge: Diesel', 'TFMG: DIESEL'),

Event.add ('Forge: Diesel', 'TFMG: Flowing_diesel'),

Event.add ('Forge: Fuel', 'TFMG: DIESEL'),

Event.add ('Forge: Fuel', 'TFMG: Flowing_diesel'),

Event.add ('Forge: Gasoline', 'TFMG: Gasoline'),

Event.add ('Forge: Gasoline', 'TFMG: Flowing_gasoline'),

Event.add ('Forge: Fuel', 'TFMG: Gasoline'),

Event.add ('Forge: Fuel', 'TFMG: Flowing_gasoline')

Event.add ('Forge: Crude_oil', 'Ad_ASTRA: Oil'),

Event.add ('Forge: Crude_oil', 'Ad_astra: Flowing_oil'),

Event.add ('Forge: buckets/crude_oil', 'ad_astra: Oil_bucket')

})

 serverEvents.Rcipes ((event) => {

Event.custom ({{

"Type": "TFMG: Distillaning",

"Ingredients": [[

{{

"FLUID": "CreateDieSelgenteors: CRUDE_OIL",

"NBT": {},

"Amount": 360},

],,,

"Results": [

{{

"FLUID": "TFMG: Heavy_oil", "

"Amount": 80

},

{{

"FLUID": "TFMG: DIESEL",

"Amount": 60

},

{{

"FLUID": "TFMG: Kerosene",

"Amount": 40

},

{{

"Fluid": "tfmg: naphtha",

"Amount": 40

},

{"FLUID": "TFMG: Gasoline",

"Amount": 80

},

{{

"Fluid": "tfmg: lpg",

"Amount": 80

}

]

})

})

ServerEvents.recipes ((EVENT) => {

Event.custom ({{

"Type": "TFMG: Distillaning",

"Ingredients": [[

{{

"Fluid": "Ad_astra: Oil",

"NBT": {},

"Amount": 360

},

], "Results": [

{{

"FLUID": "TFMG: Heavy_oil", "

"Amount": 80

},

{{

"FLUID": "TFMG: DIESEL",

"Amount": 60

},

{{

"FLUID": "TFMG: Kerosene",

"Amount": 40

},

{{

"Fluid": "tfmg: naphtha",

"Amount": 40

},

{{

"FLUID": "TFMG: Gasoline",

"Amount": 80},,,

{{

"Fluid": "tfmg: lpg",

"Amount": 80

}

]

})

})

The next step is to use iron ingots to refine steel

The coking coal powder is hard, so the formula of my second paragraph does not take effect. In order to balance the grinding 2 powder

 serverEvents.Rcipes ((event) => {

Event.custom ({{

"Type": "TFMG:: Industrial_blasting",

"Ingredients": [[

{{

"Count": 1,

"Item": "Minecraft: Iron_INGOT"

}

],,,

"Processingtime": 200, "results": [

{{

"Fluid": "tfmg: molten_steel",, "

"Amount": 111

},

{{

"Fluid": "tfmg: molten_slag",

"Amount": 75

}

]

})

})

ServerEvents.recipes ((EVENT) => {

Event.custom ({{

"Type": "TFMG: IndustRial_blasting", "Ingredients": [

{{

"Count": 1,

"Item": "Minecraft: Iron_INGOT"

},

{{

"Count": 1,

"Tag": "Coal_coKE"

}

],,,

"Processingtime": 200,

"Results": [

{{

"Fluid": "tfmg: molten_steel", "amount": 111

},

{{

"Fluid": "tfmg: molten_slag",

"Amount": 75

}

]

})

})

Coking coal label is common and add 2 powder

Delete some immersive formula included in the CreateADITION

 serverEvents.tags ('item', event => {

Event.add ('Forge: Coal_coke', 'TFMG: Coal_coke')

})

ServerEvents.recipes ((EVENT) => {

Event.custom ({{

"Type": "Create: Crushing",

"Ingredients": [[

{{

"Item": "tfmg: coal_coke"}

],,,

"Results": [

{{

"Count": 2,

"Item": "tfmg: coal_coke_dust"

}

],,,

"Processingtime": 250

})

Event.custom ({{

"Type": "Create: Crushing",

"Ingredients": [[

{{

"Tag": "Forge: Coal_coKe"

}

],,,

"Results": [

{{

"Count": 2, "item": "tfmg: coal_coke_dust"

}

],,,

"Processingtime": 250

})

Event.remove ({

ID: 'tfmg: crushing/coal_coke_dust'

})

Event.remove ({

ID: 'CreateADDITION: Compat/Immersivengineering/Crushing/Coke_block'

})

Event.remove ({

ID: 'Immersivengineering: Crusher/Coke'})

Event.custom ({{

"Type": "ImmerSivengineering: Crusher",

"Energy": 2400,

"Input": {

"Tag": "Forge: Coal_coKe"

},

"Result": {

"Count": 4,

"Item": "tfmg: coal_coke_dust"

},

"Secondaries": []})

Event.custom ({{

"Type": "Create: MIXING",

"Ingredients": [[

{{

"Tag": "Forge: Coal_coKe"

}

],,,

"Results": [

{{

"Count": 2,

"Item": "tfmg: coal_coke_dust"}

]

})

})

In the communication content of the official community, the ghost knows when it can reach a more perfect degree of playable, let's do it first.