2025-01-27 11:43:46|Myriagame |source:minecraft skins
I don't know if everyone noticed a habitual action training in the training of football manager online (hereinafter referred to as FMO) player training. At present, the player's habitual action training in the game includes shooting, running positions, technology, passing, defense, positioning ball, and positioning ball, and positioning ball and positioning ball and positioning ball and positioning ball and positioning.The other seven categories.By training the habitual action of players, we can allow players to get better play in the game.This article focuses on the content of the ball control. Popularity is the processing method of players after taking the ball, divided into eight aspects.
Like to cut
The player brings the ball from the side to the middle.Generally speaking, compared with the breakthroughs of the border, the inside cutting has higher requirements for players' ability.Because the inner cut enters the key defensive area of the opponent, the back guard of the back guard will defend you. Although the inner cut can disturb the opponent's defensive formation, it is also likely to fall into the opponent's defensive quagmire.In order to effectively create threats through internal cutting, the internal cut players need to have a skill in these attributes.
Creative (predictive, decision, talent, teamwork, field of vision), passing ability (passing, technology), band ability (tray belt, technology, prediction, decision, talent, balance).Of course, the direct plug and long shot of the adversity of the players are also very sharp offensive weapons.
Supplementary tactical instructions: Cut with the ball
Contradiction Tactical instructions: Width Utilization
I like to take a ball on the left to break the ball/like to take the ball along the right
Players often rush on the left and right.It is mainly suitable for the border breakthrough. When the team cannot open the situation in the middle and encounter stubborn resistance, the border breakthrough is always very good.The defender in modern football is often required to attack offensive. The front guard with this attribute can play the WB character. In the offensive, like the Wing winger, it creates a breakthrough and pass for the team on the side.This habit is not suitable for middle -hand organizers, because the speed of the midway organizers is generally not fast enough. Instead of confrontation with the side guards with Xiaoling fast on the border, it is better to stay with the back waist and the central back with slowly responding to the slow response in the middle.It is also not suitable for the defensive players in the middle, because letting him run to the side of the road will cause the team in the team to defend the vulnerability. Once the ball is broken, it will be dangerous.
Players need to have good disk capacity (tray bands, technology, predictability, decision, talent, balance), pass ability (pass, pass, technology, predictive, decision, teamwork), it is best to have more than comparedHigh mobility (acceleration, speed, flexibility) and work investment.
Need: Very strong left foot attributes and good discs, explosive power, flexibility, balance, speed.
It is not suitable for all players set by all settings as frequent bands. For players (such as inner cut) with weak left foot or more attributes or more or other ball control settings.
Supplementary tactical instructions: Width use, more bands, (team, break through the line of defense)
Contradiction Tactical instructions: Cut the ball in the ball to reduce the disk belt
I like to take a ball in the middle
Players often rush in the middle of the road.Breakthroughs in the middle road are usually more difficult than breakthroughs in the border, but once the breakthroughs are successful, strategic scoring opportunities will occur.Before we analyzed Inter Mi Kavasic, he cited an article about the tactical significance of breaking through the middle of the road.Therefore, whether it is a midfielder offensive player, or a striker, and strong ability, it is best to cultivate this habit.Of course, the player needs a good disk belt ability (tray band, technology, prediction, decision, talent, balance), and high mobility (acceleration, speed, flexibility).
Supplementary tactical instructions: Cut the ball, more bands, (team instructions, break through the line of defense)
Contradiction Tactical instructions: Reduce the tray band, use the width
Frequently
As the name suggests, players will often band, maybe inner cuts, may be the border breakthrough, and may be the middle way.This habit can increase the opportunity of players' single soldiers, so that players with good techniques rely on personal abilities to kill their opponents and create attack opportunities.This is more like a complex that likes to rush the ball in the middle, likes to take the ball along the left/right, and the habit of cutting the inner cut.
Players need to have good disk band capabilities (tray bands, technology, prediction, decision, imagination, balance), which requires higher mobility (acceleration, speed, flexibility) and work investment.
Supplementary tactical instructions: Cut the ball in the ball, more bands (team instructions, break through the line of defense)
Contradiction Tactical instructions: Reduce the tray band, use the width
Rare disk band
Players rarely bring.For defensive players, they will choose to handle the ball more securely instead of breaking the opponent of the adventure tray, which is usually suitable for players with bad techniques.
Avoid learning for defensive players with disk, imagination, explosiveness, flexibility, balance, and poor speed.
Supplementary tactical instructions: reduce the tray band
Contradiction Tactical instructions: Wide use, cut L in the ball, more bands, (team instructions, break through the line of defense)
I like to change the ball to accelerate
This is a way to bring the ball over. The most direct example is Bell with strong explosive power.Kick the ball first, and then eat the opponent with speed, defeat the defensive players with speed.This habit is suitable for players with poor trading technology but very fast.
Need: Good decision, speed and explosive power
Supplementary tactical instructions: More bands, (team instructions, break through the line of defense)
Contradiction Tactical instructions: Reduce the tray band
Before dealing with the ball, protect the ball and observe the situation on the field
Players will control the rhythm after receiving the ball, protect the ball first, and wait for the teammates to run after running.This is a habit of cooperating in a team, which is equivalent to the "control ball" in the player instructions, which is suitable for those who focus on corresponding players.For example, the response center pile center, after taking the ball in the frontcourt, protect the ball first, wait for the players around the surrounding players to take place; also for example, the backcourt organizer, not rushing forward after getting the ball in the backcourt, but a little slightly a little bit, but a little slightly a little bit, but a little slightly a little bit, but a little slightly a little bit, but a little bit.Observe the opportunity to insert in front of the opponent, and then find a way to send a long pass.This habit is not suitable for players focusing on fast attack.Need: Good strong, balanced, predictable, decision and team cooperation
Supplementary tactical instructions: control ball
Like to control the ball for a long time
In the next step, I decide to keep the ball control for a long time. The difference from the previous habit is to protect the ball tactical, waiting for teammates to run.Personally, I think this habit is a negative habit. The player is too sticky, or causes the fighter to delay the fighter and be countered by the ball.It is very unfavorable to the fast -paced offensive tactics. The only advantage is that it can play a role when the last stage of the game needs to be delayed.This habit cannot be learned through training and can only be learned, but it is generally recommended to remove the negative habit of players through training.
Supplementary tactical instructions: Waste time
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