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The production team of "Shame 2" discusses the differences in performance effects of different hosts

2025-01-27 11:52:30|Myriagame |source:minecraft skins

Whenever the new generation of hosts come out, the production team will praise the performance of the new hardware, and PS4 and Xbox One are no exception.The performance advantages of contemporary hosts have brought more creative space for game development manufacturers.

In 2012, "Shame" was launched on PS3, Xbox 360 and PC in 2012.At that time, the two hosts were approaching the end of their life, and the upper limit of the hardware performance had been proven.Dinga Bakaba, a designer of "Shame 2", recently introduced the in -depth design of "Shame 2" based on the hardware performance of the new generation host.

In an interview, Bakaba said: "The restrictions of the last generation of hosts are the memory capacity. You need to built in many languages, but the memory capacity does not allow so many lines. This makes us very painful but this time our new engine is specifically specifically for this special engine.This type of game is created, so we have a lot of freedom, we can add many lines and animations.

AI behavior has always been one of the advantages of this generation of hosts.The revenge system of "Shadow Magic" released in 2013 is a good example.

There are two protagonists who appeared in "Shame 2", and many people are curious and looking forward to this work.Harvey Smith of Arkane Studio introduced the different plot design of Corvo and Emily.

"Yes, no matter which protagonist played, the plot task is the same, but the difference is that the operating mechanism of the two protagonists is very different from the supernatural ability. You can only unlock some branches at each customs clearance process, so every time you customize the levelYou will experience different branches, and the character and sound of the character will bring different experiences to players. "