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"Star 2" cooperation task comprehensively upgraded the new commander Abbas joined

2025-01-27 12:04:54|Myriagame |source:minecraft skins

"StarCraft 2" cooperation task is about to join the new game content.Mutation factor, weekly mutation task, and proficient level will make your game experience refreshing.

Patch 3.3 is about to launch a mutation factor, weekly mutation task, and proficient level of three new features, bringing a new experience to the "StarCraft 2" cooperation task.These new features will be open to all players who play "StarCraft 2", including players in the trial mode!

Video appreciation:

Mutation factor

The mutation factor is a special game mechanism launched to increase the complexity and diversity of existing cooperation tasks.The change of mutation factor is very large. Sometimes you need to fight against the completely invisible enemy forces, and sometimes you need to avoid the eruption of magma.You will experience a variety of unpredictable battlefields in our "Weekly Missing Mission".

Multipmentation task every week

Every week, you have the opportunity to challenge the "weekly mutation task", and we will add a variety of mutation factors to this task.The "mutation task every week" will continue to exist for seven days, and there will be a brief rest time before each start.Like conventional cooperation tasks, you can choose the most difficulty for you.Ordinary cooperation tasks are still available, and you can switch between two modes.

We have designed a large number of "weekly mutation tasks", but today we first briefly introduce two of them.

Dead train

The first weekly mutation task to introduce is the "dead train".This challenge takes place in the "annihilation express" cooperation task, and this picture still requires you to stop the enemy's supply train.However, we improved the difficulty of the game and added three terrible mutation factors to deal with you.

Walking on the corpse -every time you destroy an enemy, you will generate infected horror creatures.The larger the widening unit, the more the number of infected people who get up from the corpse.

Zombie Battle -the endless infected people rushed to your base after waves, and your defensive forces have to keep high vigilance at any time.

Darkness -The fog of the battlefield was replaced with a pure black area, and the task target also hidden from the miniature map.You don't know where the train is, let alone where the enemy will rush out.

Time and space shackle

The second mutation task we want to introduce is "time and space shackles", which occurs in the "heavenly blockade" cooperation task.The position deployment, movement speed, and timing of the troops will be the key to winning this picture.The following three mutation factors will weaken these three major winning elements.

Speed ​​Magic -The enemy's movement is much faster than your unit, which will make you less time to cope with the enemy's tactics.

Time and Space -the enemy will use the time and space folding skills to deal with you, reducing your unit's movement and attack speed.If you want to win, you must avoid these controlled space -time fields.

Strong magnetic lightning field -Macquett thunder will be scattered on the entire map, forcing your troops to be cautious when traveling.If you touch the range of the distance of the thunder, they will fly directly to the unit that triggers them, causing tons of damage to you or allies.

Week mutation task reward

If you can conquer a "weekly mutation task", you will get a lot of reward experience.The four difficult settings have a corresponding reward task. Completing the difficult reward task will also reward the experience value provided by your low difficulty reward task.So if you complete the "weekly mutation tasks" that are difficult and difficult, you will gain all experiences of difficult, ordinary, and leisure.These additional experience gains will play a role in improving you "proficient level".

Proficient

In the face of such a new challenge, you must have more powerful combat capabilities, and this is the value of proficient level.All the experience values ​​you win with the highest level 15 commander will accumulate into your proficient level, up to 90 levels.Every time you improve the level of proficiency, you will send you a point. These points can be used on any 15 -level commander to improve their ability.For example, you can allocate points to Kerry Gagan to increase its attack damage or increase its energy recovery rate.You can also use these points to reduce the deployment time of Swan's laser rig, or increase the health of all its buildings (including turrets).Because it is only 90 points, you cannot fill up all the abilities, so you must make strategic points allocation before starting the battle.Fortunately, you can allocate your points at any time to welcome the next challenge.

New Commander -Abbas

As a master of evolutionary management, Abaus has been using the new essence to pursue the perfection of continuous change.Although he has played for different worms for many years, now it is his turn to enter "StarCraft 2" in a more eye -catching way, serve as the latest cooperation task commander, and join our team.

Abbas's main skill is to help his unit fight with the dual effects of destructive and recovery.

Abbas' skills are extremely powerful, and with the assistance of the evolution mechanism, the combat power of Abbas units will gradually increase as they defeat more and more enemies.