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"World of Warcraft" designer: It is normal for spiders to sell 2 million gold coins

2025-01-27 12:16:23|Myriagame |source:minecraft skins

In the version 7.0 of "World of Warcraft", a crazy businessman appeared in Dalaran, and his product price also shows that he is really "crazy": a spider mount actually sells 2 million gold coins!Consumption! For this matter, some netizens talked about a period in the official forum of "World of Warcraft", and the designer of "World of Warcraft" also responded in person. He believed that the price was reasonable.Let's take a look at why.

Tasting high -priced spider mount of 2 million gold coins

Although 2 million gold coins are the price of the test service, they still annoyed the player. Watcher, the designer of WOW, also expressed his point of view: 2 million gold coins are quite reasonable, because the crazy businessman is a crazy businessman.Expensive and expensive.And the spider mount is so expensive that it indirectly helps all spider phobia players busy. Do you really want to see giant spiders climbing everywhere?

WOW designer Ion 'Watcher ’Hazzikosta Original:

As everyone discovered, some businessmen in LEG will sell a small part of very expensive items.This is not a very strange thing. The initial version of the KFC emblem spent a considerable amount of money when WOTLK first came out, and the majestic hiking yak during MOP was the same.

Due to the different sources of decoration and convenience items, the methods and difficulty obtaining are different.Some are most people who can get it, and some are just logging in to the game at the right time (such as Onict Hya Chuanglong). Others require very high skills (Gorge Fighter mount, the current version of the epic passage of the epic passage of the current version.At the same time, there are some other needs to be patient and good luck (the lost ancestor young dragon, Iragon's mount, etc.).Some need you to participate in the PVP, and some need you to participate in the team's event, and some need you to perform a lot of field activities or manufacturing.At the same time, there are some for a long time to make a lot of money.

In addition, you can also think of this as a busy player who helped all spider phobia -? Do you really want giant spiders to climb everywhere?

I want to clarify that it is not a very effective way to recover gold coins.But this is because designing his intentions never that.In the economic category of MMO, recycling gold coins is generally a series of expensive and useful items that many guild banks and rich players can afford through repair equipment, auction house handling fees, and many guild banks and rich players.A small part of the very rich players may spend a large part of gold coins on the crazy businessmen, but in the end, this is just Jiu Niu Yimao in WOW's macroeconomic system.

If we really want to rely on these items to recover as many gold coins as possible, we will definitely not be ordered to be the current price.If the black -tooth spider mount is priced at 200,000, I estimate that the number of selling must be much more than ten times more than the price of 2 million.Inflation is indeed a consideration, but solving this problem must be started from multiple aspects.This is just a crazy businessman. What he sells is extremely expensive for the sake of expensive, just like the loss of the ancestor young dragon for rare and extremely rare (if you think about it, refresh it every few days, share with other more ordinary Yuanlong shared sharingOne refresh point, and at the same time, it is really crazy on the map at any time).The specific details of some merchants may be adjusted. At the same time, the relative attractiveness of different items in this post does provide very good feedback, but the price of 2 million yuan in mounts is unlikely to change.

As far as you mean, all legg comments can be summarized as "We thank everyone for your opinions, but we won't change it. But we still listen to your opinions very seriously!

I'm sorry you think so.My speech may be very long, and the price issues discussed with our topic are a bit incompatible.But there are two main issues we need to discuss:

First of all, in each discussion or feedback, there will be completely different opinions, such as in our post.If I change the previous speech to us, we will re -think and significantly reduce the price of this mount, then there will be other players who feel that their opinions are ignored.Only in the case of very few players the consistency.Not to mention a large number of players who never express their opinions on the forum.If everyone has reached an agreement on a problem, then we may make some changes: for example, in the early Draenor version, we will find the warrior in the team from the individual picking back to the way of greed/needs until the individual picking back the greed/needs until the individual picks up until the greedy/needs until the demand is not until the greedy/needs until the person's demand.We can further repeat personal warrior.The players in the entire forum said that this was too stupid, so we recovered these changes in just 2 days.

Secondly, every aspect of World of Warcraft is to cater to a few players.It may sound strange, but this is a fact.In a sense, this is one of the charm of World of Warcraft.A small number of players like RAID; a small part of the players like PVP; a small part of the players like epic RAID; a small part of the players like to play rated; a small part of the players like to bid; a small part of the players like pets and auction.The only one most obvious number of participants is to upgrade tasks, but even some of these players think that the task upgrade is very troublesome, because they can start what they want to do after the full level.It is these different niche players added together to form our World of Warcraft.

Players feel far more complicated than facts that players' feedback. Because of the cooperation of the game, players usually communicate with players who are similar to their own way.I summarized it here, and of course there are exceptions, but I think a typical gown fighter player may not join a guild composed of upgrading players alone.And some guilds composed of friends and family members will not communicate with the guilds for RAID.So when there are some changes in the game, it may not be aimed at the changes made by players such as you, so you will feel that "everyone" does not like this change is also a normal response.

If we decide to increase the number of players only for a small number of players, of course, we can listen to the opinions of this part of the player and change these opinions, but in this case, Warcraft will slowly become a small game!

There is also a situation. If we only set some special rewards for some special players (one unique mount, a special cattle, a title, etc.), most players will not oppose our decision.For example, if you can get a particularly cool mount through the PVP system, then most of the players who do not like PVP naturally want this mount.If our goal is to satisfy most players, we may do a similar mount but can be obtained through task or reputation through tasks or prestige.But isn't this equivalent to no reward?Basically, our purpose is to subdivide the content and rewards of different player groups, so that each group will feel different from other players, rather than give all players a reward without any characteristics.

I know that in this case, it seems that we have not listened to everyone's opinions.But we really listen, just listened to a lot of different voices.Maybe one of our changes, a new item or a new reward just aimed at some different players.It may also be that we are wrong, but we haven't realized it yet.So please also be able to actively feedback.