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Development secret: Hello studio once wanted to give up "Unmanned Deep Space"

2025-01-27 12:20:58|Myriagame |source:minecraft skins

In the past few years, the game industry has been born many works that sound crazy, carefully think about it, and the last look mediocre."No Men" is in line with the crazy and unique description in front, but it will never be vulgar and mediocre.

Although "Unmanned Deep Space" has made good reputation in the game industry in recent years, it is surprising that Hello Once once wanted to give up this project.In 2013, a flood attacked their office, causing Sean Murray to almost decide to stop the development of this work.

Murray revealed to IGN: "A few weeks later is Christmas. On Christmas Eve, we all took a holiday on the day of Christmas, but the office was flooded. At that time. I still want to cancel "Unmanned Deep Space", because we are not sure about this project.What are you doing? '(Laughs) "

At that time, the game did not appear, and no one would question the studio to make such a large -scale project with an unbelized creative.But in the end they announced the video at the VGX 2013 awards ceremony.Suddenly they realized that players did not want this project, but had to be.

"This is a more embarrassing situation. Of course, we have backups, but we have lost many work results, but we cannot talk about these, because this project has just been announced. People will be very angry if they hear the cancellation of the game. Players will not be able to be angry.Because you are a small team, forgive you. "

Sometimes the player does not know how to understand the small production group. What the player sees only the result of canceling and delaying, and does not consider the predicament of the producer.But Hello Studio knows that what they want to do is unwilling to give up, so they did not let "No Homing" easily cancel.

"When we return to the office on Christmas Day, the entire team reorganizes the fanfare. I want to say that this flood is a good thing for us. At that time, the four people in our 10 people were cleaning up the room and 6 people watching. They were watching. They were watching. They were watching. They were watching. They were watching. They were watching. They were watching. They were watching.After watching the last video of "Unmanned Deep Space" in VGX 2013, what I think is "I dare to be sure that this project will not be completed."

"Then we return to the origin, we feel that everyone needs to participate, we must reorganize the team. We need a team that is involved in uniformly, but for the other six people, I think this team has disagreed.Some of their experiences, they also have some experiences we don't have. "

"We need a connection, and then the connection appears. All of us started to throw the things in the office together, and then assembled a new computer. Starting from this hut, 10 of us squeezed the desk where we could use the desk we could use.Above, the surroundings are all computer accessories.Full.

After the Two E3 exhibitions, Hello Studio is finally ready to push this game to the hungry and thirsty player group.June 21 will be the moment we witnessed the miracle, immersed in the vast space, and entered the imagination of Hello Studio.

"Unmanned Deep Space" will be officially launched on PC and PS4 on June 21.