2025-01-27 12:23:38|Myriagame |source:minecraft skins
"Overwatch" is the first -person shooting game under Blizzard. It has launched 21 heroes. Each has unique skills and weapons, and is a game that emphasizes the team. Players can switch the hero within the designated range, combinedThe power of many heroes reverses the war."Overwatch" is currently conducting public testing worldwide and is expected to be closed on the 9th.
Blizzard's first first -person shooting game, emphasizing the importance of teamwork
If you are a game enthusiast, then you have never heard of Blizzard Entertainment, a game company that has been founded for 25 years. Remember that in 2014, Blizzard Entertainment officially publicly named the new game information of "Overwatch". At that time,Many players dare not believe that Blizzard will make the first -person shooting game. Although Blizzard has never stated that he will only make role -playing games and instant strategic games, this impactful information really allows everyone to return to Blizzard again.On the body.
After two years of R & D adjustment, this game finally officially launched a four -day public test in May 2016, and it will also book the release date on May 24.Some people say that "Overwatch" is an abandoned game plan "Titan" re -launched in another form. Both worldviews are set in the future world that combines technology, fantasy, and superpowers. No matter whether it is true or not, nowLet's peek at the performance of this work!
"Overwatch" is the first -person shooting game. The core gameplay uses a straight mouth to narrate to shoot all the goals that are hostile to you. The accuracy can determine the victory and defeat.In order to reduce the threshold for novice entry and increase the depth of the game.This work imitates other FPS works with professional division of labor. It releases 21 unique hero characters for players to choose from. The heroes are subdivided into four occupations: attack, defense, meat shield, and auxiliary.The necessity of the team's coordination and cooperation is greatly improved; in other words, even if you can kill the enemy team alone in "CS", you cannot easily win in "Overwatch", follow the teammate's charges to occupy the stronghold and escort the car to go to the car to go to the car to go to the car to go to the car to go to the vehicle to goOnly the end point can win. The contribution of a single player to the team is the key to the left and right battles. Individualism is not applicable here, because everyone may be a hero who leads the team.
The victory is no longer determined by personal technology, and the ability of players to be complementary is the key
At present, the game supports a total of twelve maps, four types of battle mode: the king of hills, escorting carts, occupying models, and random mode. You can find that you have not added a team dead mode for almost all FPS games here.The reason is that this work emphasizes the importance of team cooperation. The producer Jeff Kaplan specially uses the conceptual gameplay of the conceptual gameplay of "personal ability cannot override the team, and each map must ensure that each occupation has an opportunity to perform."
Seeing this, players who once played "Legion 2" may think that "Overwatch" is very similar to it. I once thought so, but after getting the precedent test serial number and playing for a few rounds, the conclusion is two.The difference is very different, the main reason is that the former does not limit the player to play occupations and still exists to a certain degree of heroism. Soldiers players accompanied by pocket doctors can definitely be easy to do ten.Those who are playing MOBA, team's professional distribution and players' familiarity with their choice of characters can directly affect the victory and defeat, so the two games are still different in essence.
Leaves meaningless competing analysis and purely enjoy the fun of the game
Now that the "Overwatch" is more like MOBA (but it is not defined as MOBA), what is the difference between it?Among them, players do not need farmers to make money to upgrade or strengthen their capabilities. On the contrary, the farmer monsters in "Born for the War" are the behaviors that have to be done; the game mode is even greater.The required goal is the only thing that needs to be done. However, "Born for the War" uses an orthodox MOBA gameplay.To be honest, there are no points of comparison with each other at all. The core gameplay is different, the art style is different, and the player groups are different, and they will hurt their feelings!
Some of the more controversial comparisons stop here. After all, the detailed comment game is the main theme of this article. Then talk about the most important gameplay. Is this game fun? If it is fun, how can I recommend it to recommend itFor my friend? For FPS games, the good shooting sense and the many types of weapons are no longer the cause of the player to buy, just like everyone only cares about the role positioning and skill effect of each hero of "Overwatch"The colorful character image and the unpredictable chemical effects produced by the division of labor are the most recommended advantages in this game. Each game, each player, and each team can create a very different game experience. As for this, thisThe experience of the item is good or bad? It depends on how your team is in the performance. When you encounter the mine teammate, please ask for a sorrow.
If you participate and complete the task, you can get the experience value reward at the end of the round. Through the experience value rewards, the player can improve the level. Players can get a box of loot every time., Victory Pose, Special Voice, Wonderful Revitalized Speed and other additional props. These props will not directly affect the role ability and game balance, but the official Blizzard blue post confirms that the micro -trading system will be added in the game in the future, so that those do not want to spend time unlock the props to unlock the propsPlayers can directly use cash for war -to -line products to unlock them.To be honest, since the micro -trading system will be added in the future, should the game itself be set to "FRE PLAY Heroes" Free Play charging method? After all, an online game wants to run for a long time, and must continue to continue through new blood players.You can maintain the player's community operation, so that you can further capture the first -person shooting game market and become a long -lived longevity brand.
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