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"Born for War" PC version optimization analysis Unreal 3 engine is still not old

2025-01-27 12:25:14|Myriagame |source:minecraft skins

The FPS MOBA game "Born for War" created by Gearbox has just been released recently. This game uses EPIC Unreal 3 engine development, and follows the consistent cartoon style of the "No Land" series.Today, foreign media DSOG brings the performance analysis of this game on the PC. Let's take a look at the optimization situation.

Test platform:

CPU: i7 4930K

Memory: 8GB

Graphics card: GTX 980Ti and GTX 690

System: Windows 10,64 -bit

Drive: N card latest version

The game does not support SLI for the time being

CPU test

"Born for War" is really low in CPU.The simulated dual -core system can also have a 60 -frame experience under the highest picture quality of 1080P. Although there are a large amount of physical effects, there will be slight stuttering and frame drops, but the game generally speaking, the modern dual -core CPU can basically cope with this.Model.For the quad -core and six -core system, this game can have a high utilization rate for each core, and there is no frame loss in the middle.

"Born for the War" uses Nvidia's Physx physical special effects.However, unlike the game of "No Land", this game is not GPU Physx, but a CPU.Therefore, no matter what graphics you use, whether it is N card or A card, physical special effects display effect is the same.

GPU test

In terms of graphics cards, the official recommendation is GTX 660.In fact, 660 does not bring a stable 60 -frame experience, and even the densely moved scenes of 690 will occur (because SLI is not supported, the performance of 690 is equivalent to 680).

For 980Ti, there is no pressure.No matter what scenario, there is no less than 60 frames.At the highest picture quality of 1080P, the average number of frames of 980Ti is 90-100fps (both single and multi-person).Under 4K picture quality, 980 Ti is 35-50 frames.

Picture quality

"Born for the War" feels like an enhanced version of "The Landless Land".If you like the picture of "No Land", then you will definitely like the picture of "Born for War"."Born for War" is a very dazzling game.Although the screen setting lacks a lot of modern screen special effects, the overall visual style of the game is still unique, and it is still a visual enjoyment game.Although not the top level, the picture is already very good.

In terms of picture quality, there are still many options that can be freely adjusted, such as HUD, depth of field, resolution, vertical synchronization, frame number (lock/no lock), shadow quality, various heterosexual filtration, bullet special effects, vegetation distance from vegetation distance, Material stickers, field distance, PHYSX special effects, ambient light cover, depth of field, FXAA, dynamic shadow and dynamic blur.

Summarize

All in all, the PC version of "Born for War" is great. Without any mouse acceleration/translation problem, the hot keys prompts are in place (there will be no console handle buttons). The requirements for the CPU are very low.Too high.Of course, there are some problems in the game, such as limited anti -aliasing choice, and feel slightly stuttering and delayed (you will feel stuck at the beginning of each map).It is hoped that the official will repair these issues in the future.Anyway, the optimization of the PC version of "Born for War" is still very good.

Test screenshot: