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Why does "Call of Duty 13" go to space?IW: Take you to experience the extreme environment

2025-01-27 12:32:33|Myriagame |source:minecraft skins

Although the outer space is not entirely a region that has not yet been involved in the "Call of Duty" series (previous "Call of Duty: Ghost" (2013), there is a space scene)A lot of strengthened.You must know that IW also said that the development of a space version of the space will face many challenges. Obviously IW has recently found a solution.

Recently, GameSpot interviewed IW, the developer of "Call of Duty 13", and Jacob Minkoff, the design director of the design, talked about why the new works want to go to the outer space and outer space settings to the Call of Duty.

IW said they counseled their military consultants on the feasibility of the Space War. Although the game is a future war, there are still strong realistic elements.Their military consultant told iW that "the next stop of military activities is space."

As for what space settings can bring to COD, Minkoff said so, and gave some examples.He said: "Set in space, we will lead the player into a crazy environment, such as out of control of the asteroid surface. Here you must avoid the sun, because the high temperature of 2000 degrees will be cooked. There will be zero zero.Gravity battle, you can drive a spacecraft, you can pop from the cockpit and jump to a deck of a spacecraft. Due to weight loss, you must grasp it firmly, and even your body will be upside down, and then enter the spacecraft in the spacecraft., Fighting ""

In addition, Minkoff also talked about another important element of "Call of Duty 13: Infinite War "-" seamless "essence, which is also a characteristic of the past" Call of Duty "game.Although the previous "Call of Duty" has a vehicle and even a underwater level, IW claims that they will go further, and they will connect all these to form a seamless experience together.

He said: "In the previous" Call of Duty ", there were some vehicle levels, but in" Call of Duty 13 ", you drove the fighter yourself and are continuous. In the game, you can upgrade and personalize.You will direct your punishment to the spacecraft, you must attack from different goals. "

In some "Call of Duty 13" levels, players will be able to fight on the ground, then call their spacecraft, and immediately fly to the space to fight.Players can let the "punishment" land, come out from the cockpit, walk to a bridge, and design the next flight location of the spacecraft.Minkoff said that there will be no loading time throughout the process.

However, this is not to say that "Call of Duty 13: Infinite War" is an open level game.The new work is still a linear story, which is the same as the previous COD game.Minkoff said that the core experience of the game is still "hiding behind the bunker to shoot."

In the end, Minkoff also said that the branch mission will provide players with more loot, more weapons and "other story elements".The items obtained by players from the branch task can make the next level easier, but the branch task is only optional task, not compulsory.

"Call of Duty 13: Infinite War" will be released on November 4th, landing on PC, PS4 and Xbox One.Regarding everything about "Call of Duty 13", you can click here to view our news summary.