your current location:首页 > news>Performance analysis of PC version of "Everyone Carnival"!GTX980TI is also going to kneel too

Performance analysis of PC version of "Everyone Carnival"!GTX980TI is also going to kneel too

2025-01-27 13:01:02|Myriagame |source:minecraft skins

"Everybody's Gone to the Rapture" created by Cryngine has finally come to the PC platform recently. After the PS4 version of the game was launched in August last year, it has received many praises for its beautiful pictures and beautiful music, but once the PC version is released, it has attracted the release.Come to the player's voice, why?

Test machine configuration:

Operating system: Windows 10 64-BIT

CPU: Intel i7 4930K (over -frequency to 4.0GHz)

Memory: 8 GB RAM

Graphics card: NVIDIA GTX980TI, GTX690 (the latest driver is installed)

Nvidia officially did not add SLI support to "Ten Menn Carnival", but players can force the SLI by using the files of "Ryse: The Son of Rome", but this method is not very ideal.

According to the official PC configuration requirements released by the game developer The Chinese Room, the GTX770 can reach the frame rate of 50 to 60fps under the middle settings.In the test, we did not turn on SLI, so the performance of the GTX690 is equivalent to GTX680, which is not much worse than the GTX770. At this time, we can reach 50fps in many scenes.However, in some scenarios, we can obviously notice that the frame rate has fallen to 30fps, and this situation still exists when it is replaced with GTX980TI.

As an example, the GTX980TI can reach 1080p@53fps under the highest settings. When the resolution is reduced to 720P, the frame rate is significantly increased by 10fps.Interestingly, the utilization rate of the graphics card. Under two cases, the usage rate of GTX980Ti reaches 88%. Not only that, we can also find that there is no CPU core load that is too large, which shows that the root cause is not resolution.By the way, the use rate of GTX980TI in other environments and indoor environments is as high as 99%, which may be related to Nvidia's graphics card driver, and maybe the game engine is not optimized.In any case, this should be a problem that the development team is easy to find during the test process. I hope the team can solve it as soon as possible.