your current location:首页 > news>The glory of the past is no longer!Sony is abandoning the first -party studio exclusive

The glory of the past is no longer!Sony is abandoning the first -party studio exclusive

2025-01-27 13:04:01|Myriagame |source:minecraft skins

Since the release of PS4 in 2013, the first part of the first party that has lacks high quality has been lacking.Although other aspects of PS4 are very good and excellent sales results, the first -party monopoly work that once occupied the pillar status has declined, and many PS loyal players have been unable to release it.The current Sony obviously pays more attention to the second party's exclusive and third -party cooperation.For example, the Evolution studio of "Driving Club" is an example.EVOLUTION has officially closed down. Can such a strategy of Sony have long -term benefits to them? Does they gradually abandon the first -party monopoly practice that violates the excellent traditions?

This is a very complicated question, and the answer is equally complicated.The "Destiny" of Activision has always cooperated with PS4 to promote marketing. People often forget that this is actually a multi -platform game."Star Wars: Frontline" also focuses on the PS4 platform when promoting marketing.In 2015, there was no first masterpiece of any 3A level.The exclusive works on PS4, "Blood Source", "until dawn", "Mysterious Sea: Drake Collection" are all second -party monopoly.Sony does not directly owns these production groups.

Sony's first production team includes Christmas Monica, Bend, Team ICO.They have been silent for several years.The last work of the Team ICO is "Wanda and Giant" in the PS2 era.Sucker Punch's "Famous: Second Son" is far from the expectations of players, and "Killing Zone: Shadow Fall" is obviously an unspoken FPS that comes out.At present, "Driving Club" is relatively good, but don't forget that it has passed through a whole year, and the starting state is terrible.

The most successful masterpieces on the PS4 platform are not from Sony's first studio.The previously mentioned "Destiny", "Star Wars: Frontline" and "Blood Source" are all good examples, but the performance of Sony's strategy in the past three years is not bad.The sales of PS4 have approached 40 million units, almost double the Xbox One.

The former Sony will launch an exclusive masterpiece for PS3 almost every quarter, but at the time they were a bit laborious. "Scissors Prince" 250,000 sets, "Rich and Dingdang: Into The NEXUS", the sales volume was very bleak.Even the global sales of PS3 wait until the end of the host life before caught up with Xbox 360.Therefore, Sony's strategy of adopting a second -party cooperation seems to be very witty and savvy, and has not continued to make previous mistakes.It seems that this is true, but what they need to be careful is that if Sony continues to close the first -party studio again, let senior talents flow into the market and join the competitors' camps, it is undoubtedly a bitter fruit for their future.

The glorious history of Sony PlayStation is second only to Nintendo in the game industry.From the confused wolf to Katos to Nedaderek, we witnessed the rise of one brand after another, but we were very worried that they saw that they collapsed one after another.

Moreover, don't forget how Sony and PS4 have achieved today's success.In February 2013, Sony held a PS4 press conference for the first time. During this period, they made it clear that this was a game console for core players, followed by the entertainment media function.PlayStation's loyalty to the game has exchanged for players' favor, and all players who start with PS4 are looking forward to seeing their high -quality first masterpieces. If PS4 and their original intentions are getting farther away, it will undoubtedly make PS4 and Sony lose themselves.The identity and status make loyal players feel betrayal.