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Mob Farm Nerf Er Minecraft

2024-12-15 03:03:47|Myriagame |source:minecraft skins

introduce

The significance of Mob Farm Nerfer is to weaken the brush tower.

Function

Remove a drop of hostile creatures that are more than a specific percentage of blood falling damage.

Remove the dropped of hostile creatures with dense creatures.

Remove the fall of hostile creatures that cannot attack the player.

Configuration option

All options can turn off the function by setting its corresponding value to 0.

Example: The default mob_farm_nerfer.properties configuration file

# The percentage of falr damage that trigers an entity to not drop looot or xp.

#The trigger entity does not fall out of the falling object and experience falling damage percentage.

Fall_damage_threshold = 0.5

# The amount of mobs in an area that is considered cryDed.

#

cryding_threshold = 5

# The radius of the area that entities look in design the aMONT of Entities.

# When detecting whether it is a dense biological area

cryding_radius = 3

# Maximum distance the mod will try to pathfind to the player.

# The longest distance of the player

max_path_checking_distance = 25

Default configuration

This module does not include configuration files. You need to create a configuration file yourself and place it in the configuration folder.

The default configuration example is as follows:

Fall_damage_threshold = 0.5

cryding_threshold = 5

cryding_radius = 3

max_path_checking_distance = 25

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