2024-12-15 03:03:50|Myriagame |source:minecraft skins
This MOD adds a few options for other players to choose wrong with skin rendering (normal / slender) due to the skin type:
By default: Select the crafted type to the normal type of skin to rendering according to the slim type of skin;
Given pixels: Select the slim type into a pixel of the arm of the normal type of skin, so that it is the same as the arm width of the normal type of skin;
Given pixel + priority width model: All types of slender skin (regardless of selection of wrong selection pairs) forced stretching the arm pixels to become normal skin types.

Default effect comparison

(Given pixels) effect


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