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"Horizon: Dawn" new map outsourcing team is responsible for art resources

2025-01-27 13:15:38|Myriagame |source:minecraft skins

At this year's GDC, GUERRILLA GAMES art director Maarten Van Der Gaag gave a speech, and at the same time, a development picture showed the roof of ordinary houses.

We collected the content of Maarten's speech, as follows: as follows:

-"Killing Zone: Shadow Fall" has a total of 14,000 art resources, and outsourcing for more than 100 art painters for several studios for creation

-The reason for outsourcing is very simple, that is, they just do games

-Many people think that outsourcing will reduce quality, but this is actually wrong. On the contrary, the quality is very high

-Onds outsourcing studios have very professional art painters, but they are not responsible for visual design or artistic director, which means that we must have careful preparation while we are outsourcing, and it takes a lot of time and energy

-The development team itself needs concept art painters. Guerrilla's concept team has 17 employees, 7 of which are full -time

-Ollects outsourcing time cycle:

Style guidelines: 2 months

Summary explanation: one month/criticism

Modify the color: week/criticism

Outsourcing: 2 months

Negotiation: 1 or 2 weeks

Total time: 6 months

-Acnasified style guidance for new projects such as "Horizon", such as "Horizon"

-The reason for poor quality is usually caused by Party A's company, not outsourcing studio.