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"Final Fantasy 15" The most controversial element: open the world

2025-01-27 13:17:04|Myriagame |source:minecraft skins

最终幻想15

"Final Fantasy XV" is currently classified as an open world of RPG, but the internal development group is very uncertain about the "open world" element.Design Director Tian Yanduan recently revealed to the media 4GAMER in an interview that this work did not determine the setting of the open world at first.

During the development process, the production team discussed the most intensely to use the technical design of the open world.Engineers considers that the most basic of the game is the linear storyline. If the plot advancement system is adopted by the plot event, it seems to be a more reasonable choice with richer details.Some people believe that if the open world design is changed, it will increase the risk of the failure of this project.

However, Tian Yanduan believes that if an RPG wants to tell the story, it is also reasonable to allow readers to travel in an open world.In addition, if the "Final Fantasy" series wants to return to the former king status, it needs to keep pace with the times and use the design of the open world to keep up with the times.

When they appeared at the E3 exhibition in 2013, their team had just merged with Luminous Studio, so the engineer team generally felt that it was unreasonable to create an open world "Final Fantasy" based on the production experience of Square Enix.

However, Tian Yuan Duan believes that people think that Square Aenix will not make 3A open world masterpieces, just because their first HD "Final Fantasy" happens to be a linear plot.But he felt that the trial version of the "Dusk" launched in the previous stage should be able to change people's thoughts.

He also said that making open world games is indeed a technical challenge.The design of the data flow system and the map level is completely different from their previous experience.Under the shadow of games such as "Grand Theft Auto" and "Wilderness Dart", the production team will inevitably lack confidence in the production team.

But now, they have learned how to carry out map design, and Tian Yuan Duan is very happy to see that their development stage can already create a seamless free experience.

Although the technology of the open world is very mature, it is still difficult to predict that "Final Fantasy" uses the effect of the open world.So no one knows whether the Square Enix team can complete the development requirements, but with the smooth progress of the development work, Tian Yuan Duan discovered that this is more of a mentality, not a technical issue.

Tian Yingduan also mentioned some creative sources, such as "Wanda and Giant" and "The Flute of the Legend of Zelda".He revealed that before taking over "Final Fantasy 15", he originally planned to make a new brand game.

In the end, he said that the goal of the production team is to make "Final Fantasy 15" get the highest recognition, but not only that, they want to get the entire Japanese game market to get rid of the increasingly rigid situation.